Total blood points earned

35,974,037

Max blood points amount spent on one character

3,270,000

Time played

116h 33m

Time played in last two weeks

21h 8m

Blood points per hour

308,658

Estimated playtime per role

81% Survivor

Killer 19%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

69

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

1

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

21

Killer full load-out matches

24

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 281 Gam Gam 35 975 736 556 374 1 505
94 282 _regen180 35 975 440 702 159 771
94 283 АРМЕ "NYA" 35 974 932 498 70 354
94 284 izwitt 35 974 037 105 137 571
94 285 Hex: ada's panties 35 974 026 0 189 849
94 286 Sath 35 973 025 87 254 1 211
94 287 hex: netanyahu 35 965 474 241 116 565

Currently at

94 284 place

izwitt needs another

895 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

442

Obsessions healed

107

Survivors healed while you are injured

111

Survivors healed while rest are injured

154

Survivors unhooked

587

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

35

Protection hits for unhooked survivors

39

Protection hits for carried survivors

21

Survivors saved using pallet

3

Survivors affected with boon totems

582

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

3

Heals completed after all generators have been completed

52

Safe unhooks while broken

3

Protection hits during End Game

21

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

10

Items depleted

145

Repaired generators

571

Repaired damaged generators

226

Successful skill checks

8,439

Exit gates opened

49

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

119

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

51

Great skill checks while injured

340

Swap held Survivor items for new ones from chests (counts once per chest)

14

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,102

Finished repairs of generators while injured

107

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

468

Hits dodged by vaults

39

Basic attacks and projectiles dodged

946

Escapes after stunning killer using pallet

163

Escapes from killer gasp

18

Hooks sabotaged

19

Chases escaped after being injured in this chase

302

Chases lost by hiding in locker

5

Revealed killer aura

24

Unhooked yourself

3

Amount of screams

2,204

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

96

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

124

Trials where you've revealed or seen the Killer's aura 11+ times

79

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

50

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

84

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

122

Escapes healthy or injured through hatch

8

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

105

Obsessions sacrificed

22

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

45

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

55

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

72

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

16

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

0

Make unique survivors scream

152

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

129

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

2

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

139

Killer vaults in chase

25

Survivors grabbed while performing a vault

8

Meters fallen

325

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

89

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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