Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,475,153

Max blood points amount spent on one character

6,314,955

Highest prestige level

20

Mystery boxes opened

482

Time played

551h 33m

Time played in last two weeks

0m

Blood points per hour

98,767

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

117

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

91

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 206 unleash 44 033 731 1 152 165 614
82 207 asancho3800 44 029 186 531 92 324
82 208 пидр 44 022 348 1 432 95 409
82 209 WetEs'haal 44 021 196 698 293 1 153
82 210 Sergamer764 44 020 972 651 68 358
82 211 Taylor Swf 44 020 412 164 232 963
82 212 cludos 44 017 503 482 211 764

Currently at

82 209 place

WetEs'haal needs another

1 152 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

905

Obsessions healed

152

Survivors healed while you are injured

295

Survivors healed while rest are injured

367

Survivors unhooked

1,490

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

174

Survivors healed that come to you first

35

Protection hits for unhooked survivors

266

Protection hits for carried survivors

111

Survivors saved using pallet

15

Survivors affected with boon totems

1,877

Survivors affected with speed boost

0

Recovered from dying state

73

Take a hit with the Endurance status effect

138

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

14

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

161

Repaired generators

1,277

Repaired damaged generators

447

Successful skill checks

11,784

Exit gates opened

138

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

391

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

63

Great skill checks while injured

106

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,703

Hits dodged by vaults

270

Basic attacks and projectiles dodged

3,767

Escapes after stunning killer using pallet

369

Escapes from killer gasp

76

Hooks sabotaged

39

Chases escaped after being injured in this chase

298

Chases lost by hiding in locker

5

Revealed killer aura

55

Unhooked yourself

78

Amount of screams

2,148

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

141

Perform a fast vault within 3 seconds of getting hit

56

Pallet stun the Killer while holding a rare, common, or uncommon item

68

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

328

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

6

Escapes with new item

106

Escapes with somebody else item

33

Escapes being injured with for over half a match

65

Escapes while being downed at most once

154

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

34

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

269

Escapes healthy or injured through hatch

26

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

722

Obsessions sacrificed

174

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

187

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

241

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

233

Survivors hooked in endgame

114

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

350

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

5

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

28

Make unique survivors scream

68

Survivors hit with haste effect

35

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

93

Survivors hit after they drop a pallet during chase

383

Survivors hit while carrying another survivor

81

Survivors detected using killer instinct

13

Killer vaults in chase

8

Survivors grabbed while performing a vault

0

Meters fallen

30

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

226

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

84

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

105

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

213

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

204

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

880

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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