Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,586,113

Max blood points amount spent on one character

3,700,671

Highest prestige level

10

Mystery boxes opened

240

Time played

1006h 29m

Time played in last two weeks

1h 28m

Blood points per hour

54,234

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

140

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

237

Killer full load-out matches

330

Ultra rare offering burned

47

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 808 dean 49 475 871 872 203 971
80 809 Kuromi 49 473 462 309 456 2 322
80 810 Ебучие пироги 49 471 787 422 307 1 025
80 811 Empaparse 49 464 756 1 098 158 629
80 812 Tangy Dinkledad 49 463 369 529 219 691
80 813 American 49 462 818 46 328 1 209
80 814 Сексист 49 455 576 678 259 1 123

Currently at

80 811 place

Empaparse needs another

7 031 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

400

Obsessions healed

98

Survivors healed while you are injured

92

Survivors healed while rest are injured

130

Survivors unhooked

517

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

36

Protection hits for unhooked survivors

52

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

922

Survivors affected with speed boost

2

Recovered from dying state

44

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

7

Heals completed after all generators have been completed

3

Safe unhooks while broken

5

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

145

Repaired generators

645

Repaired damaged generators

291

Successful skill checks

8,275

Exit gates opened

64

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

70

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

53

Great skill checks while injured

196

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

493

Hits dodged by vaults

56

Basic attacks and projectiles dodged

1,094

Escapes after stunning killer using pallet

102

Escapes from killer gasp

42

Hooks sabotaged

29

Chases escaped after being injured in this chase

343

Chases lost by hiding in locker

13

Revealed killer aura

186

Unhooked yourself

6

Amount of screams

2,436

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

51

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

159

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

21

Escapes with somebody else item

5

Escapes being injured with for over half a match

15

Escapes while being downed at most once

87

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

134

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,140

Obsessions sacrificed

257

Kills (Memento mories)

102

Kills (Memento mories) or sacrifices after last generator

283

All survivors sacrificed or killed (Memento Mori) before the last generator

127

Hooks

Hooks

Different survivors hooked in basement

121

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

537

Survivors hooked in endgame

168

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

593

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

229

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

87

Oblivious effect applied

458

Survivors with Exposed effect downed

208

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,831

Survivors hit with haste effect

567

Injure or down survivors who are Hindered

47

Survivors that holding Special Item hit

157

Survivors downed next to a raised pallet

1,671

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

94

Survivors hit after they drop a pallet during chase

716

Survivors hit while carrying another survivor

133

Survivors detected using killer instinct

806

Killer vaults in chase

314

Survivors grabbed while performing a vault

12

Meters fallen

882

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

757

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

143

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

19

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

2,135

Survivors put to sleep (The Nightmare)

37

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

404

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

67

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

79

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6,608

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

297

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

34

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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