Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,673,372

Max blood points amount spent on one character

13,975,191

Highest prestige level

13

Mystery boxes opened

579

Time played

305h 11m

Time played in last two weeks

0m

Blood points per hour

146,382

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

406

Ultra rare addon warded without a protection ward

149

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

191

Killer full load-out matches

352

Ultra rare offering burned

159

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 375 Maxim 39 673 607 332 329 1 451
86 376 ilulu 39 673 398 396 334 1 632
86 377 Jam 39 668 505 53 141 574
86 378 Joe beides 39 665 988 744 149 544
86 379 Moth 39 658 884 99 292 1 343
86 380 Kleptobolt 39 657 623 799 240 1 086
86 381 Moonie Banana 39 656 213 111 243 1 161

Currently at

86 378 place

Joe beides needs another

2 517 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

373

Obsessions healed

86

Survivors healed while you are injured

110

Survivors healed while rest are injured

145

Survivors unhooked

546

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

24

Protection hits for unhooked survivors

65

Protection hits for carried survivors

35

Survivors saved using pallet

24

Survivors affected with boon totems

4,205

Survivors affected with speed boost

134

Recovered from dying state

24

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

200

Repaired generators

605

Repaired damaged generators

276

Successful skill checks

8,178

Exit gates opened

59

Hex totems cleansed

30

Hex totems blessed

2

Chests opened

33

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

309

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

71

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

889

Hits dodged by vaults

129

Basic attacks and projectiles dodged

1,572

Escapes after stunning killer using pallet

148

Escapes from killer gasp

40

Hooks sabotaged

35

Chases escaped after being injured in this chase

248

Chases lost by hiding in locker

1

Revealed killer aura

16

Unhooked yourself

7

Amount of screams

1,009

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

3

Escapes with new item

14

Escapes with somebody else item

8

Escapes being injured with for over half a match

42

Escapes while being downed at most once

96

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

124

Escapes healthy or injured through hatch

14

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

889

Obsessions sacrificed

198

Kills (Memento mories)

275

Kills (Memento mories) or sacrifices after last generator

276

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

203

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

125

Survivors hooked before single generator was repaired

410

Survivors hooked in endgame

110

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

359

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

7

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

157

Survivors with Exposed effect downed

388

Survivors downed while carrying another survivor

73

Make unique survivors scream

723

Survivors hit with haste effect

554

Injure or down survivors who are Hindered

185

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

1,284

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

95

Hatches closed

99

Survivors hit after they drop a pallet during chase

741

Survivors hit while carrying another survivor

179

Survivors detected using killer instinct

887

Killer vaults in chase

445

Survivors grabbed while performing a vault

0

Meters fallen

82

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

546

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

104

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

325

Trials where all survivors suffered from madness 3 (The Doctor)

70

Hatchets thrown (The Huntress)

502

Survivors put to sleep (The Nightmare)

45

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

60

Condemned survivors (The Onryō)

28

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

93

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

175

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

165

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

113

Down survivor you recently teleported to (The Singularity)

28

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

9

Killer abilities chart

Killer abilities chart

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