Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,667,777

Max blood points amount spent on one character

2,928,000

Highest prestige level

22

Mystery boxes opened

385

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

556

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 698 Fern? 44 668 760 198 345 1 052
83 699 Wingding.Gaster 44 668 504 606 79 394
83 700 Zued 44 668 255 1 151 166 725
83 701 Mitchikuu 44 667 777 23 395 1 740
83 702 Zeynep 44 656 285 174 272 1 232
83 703 jotapeririri 44 654 333 43 461 1 925
83 704 あなたはすでに死んで 44 653 293 597 185 736

Currently at

83 701 place

Mitchikuu needs another

478 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,137

Obsessions healed

281

Survivors healed while you are injured

344

Survivors healed while rest are injured

401

Survivors unhooked

1,515

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

157

Survivors healed that come to you first

141

Protection hits for unhooked survivors

230

Protection hits for carried survivors

93

Survivors saved using pallet

6

Survivors affected with boon totems

18,129

Survivors affected with speed boost

0

Recovered from dying state

56

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

655

Repaired generators

1,740

Repaired damaged generators

1,435

Successful skill checks

28,323

Exit gates opened

196

Hex totems cleansed

65

Hex totems blessed

41

Chests opened

204

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

16

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

252

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

955

Hits dodged by vaults

102

Basic attacks and projectiles dodged

2,712

Escapes after stunning killer using pallet

249

Escapes from killer gasp

60

Hooks sabotaged

72

Chases escaped after being injured in this chase

917

Chases lost by hiding in locker

4

Revealed killer aura

122

Unhooked yourself

9

Amount of screams

1,446

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

26

Escapes

Escapes

Total escapes

395

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

6

Escapes with new item

74

Escapes with somebody else item

16

Escapes being injured with for over half a match

51

Escapes while being downed at most once

228

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

337

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

23

Obsessions sacrificed

5

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

15

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

17

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

29% Protected

Unprotected 71%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

2

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

0

Make unique survivors scream

62

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

32

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

1

Survivors hit after they drop a pallet during chase

17

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

16

Killer vaults in chase

41

Survivors grabbed while performing a vault

0

Meters fallen

8

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

58

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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