Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,812,439

Max blood points amount spent on one character

4,542,000

Highest prestige level

10

Mystery boxes opened

301

Time played

264h 5m

Time played in last two weeks

0m

Blood points per hour

165,904

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

65

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

293

Killer full load-out matches

120

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 166 ***** meeeee 25 700 748 411 114 481
93 167 NaPyde 25 696 916 275 87 454
93 168 Dancing_Fairy09 25 689 437 403 108 520
93 169 Chester Ninklebottoms 25 688 940 984 65 249
93 170 FairestHornet7 25 686 721 0 50 332
93 171 Shadowoof 25 679 938 699 90 380
93 172 Maybe_Skrunkly 25 677 082 206 180 927

Currently at

93 169 place

Chester Ninklebottoms needs another

497 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

384

Obsessions healed

76

Survivors healed while you are injured

79

Survivors healed while rest are injured

176

Survivors unhooked

404

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

39

Survivors healed that come to you first

46

Protection hits for unhooked survivors

38

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

1,785

Survivors affected with speed boost

25

Recovered from dying state

31

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

4

Heals completed after all generators have been completed

22

Safe unhooks while broken

5

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

130

Repaired generators

611

Repaired damaged generators

149

Successful skill checks

8,211

Exit gates opened

71

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

70

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

70

Great skill checks while injured

374

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

353

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

397

Hits dodged by vaults

43

Basic attacks and projectiles dodged

645

Escapes after stunning killer using pallet

42

Escapes from killer gasp

13

Hooks sabotaged

18

Chases escaped after being injured in this chase

238

Chases lost by hiding in locker

7

Revealed killer aura

601

Unhooked yourself

4

Amount of screams

1,744

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

157

Escapes

Escapes

Total escapes

132

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

23

Escapes with somebody else item

0

Escapes being injured with for over half a match

18

Escapes while being downed at most once

79

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

119

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,326

Obsessions sacrificed

324

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

224

All survivors sacrificed or killed (Memento Mori) before the last generator

167

Hooks

Hooks

Different survivors hooked in basement

225

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

667

Survivors hooked in endgame

116

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

810

Generators damaged with Undetectable effect

155

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

273

Survivors injured while in the basement

55

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

204

Oblivious effect applied

553

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,950

Survivors hit with haste effect

277

Injure or down survivors who are Hindered

781

Survivors that holding Special Item hit

250

Survivors downed next to a raised pallet

1,831

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

102

Survivors hit after they drop a pallet during chase

740

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

1,189

Killer vaults in chase

562

Survivors grabbed while performing a vault

26

Meters fallen

1,649

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

153

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

119

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

379

Survivors put to sleep (The Nightmare)

53

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

182

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

154

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

202

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

51

Survivors hit during Tail attack (The Xenomorph)

51

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

73

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

135

Intoxicated survivors downed (The Clown)

347

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

271

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

44

Down survivor you recently teleported to (The Singularity)

90

Down survivor using UVX (The Unknown)

166

Whip downs (The Krause)

24

Killer abilities chart

Killer abilities chart

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