Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,857,278

Max blood points amount spent on one character

3,275,000

Highest prestige level

23

Mystery boxes opened

536

Time played

382h 8m

Time played in last two weeks

0m

Blood points per hour

148,789

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

393

Ultra rare addon warded without a protection ward

88

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

149

Killer full load-out matches

67

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 437 tyler 51 447 777 32 823 3 682
76 438 blessed 51 443 983 379 622 2 718
76 439 VileGrinch 51 441 248 952 147 664
76 440 Riley 51 440 842 649 199 859
76 441 theodore 51 440 574 1 635 151 651
76 442 調査兵団(别跑吃我雪球) 51 438 820 0 428 1 903
76 443 Sodael 51 433 003 258 415 1 823

Currently at

76 440 place

Riley needs another

406 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

634

Obsessions healed

130

Survivors healed while you are injured

173

Survivors healed while rest are injured

230

Survivors unhooked

799

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

84

Survivors healed that come to you first

69

Protection hits for unhooked survivors

71

Protection hits for carried survivors

27

Survivors saved using pallet

1

Survivors affected with boon totems

1,007

Survivors affected with speed boost

1

Recovered from dying state

82

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

16

Heals completed after all generators have been completed

12

Safe unhooks while broken

17

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

198

Repaired generators

969

Repaired damaged generators

459

Successful skill checks

2,772

Exit gates opened

121

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

18

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

160

Great skill checks while injured

464

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

23

Finished repairs of generators while injured

3

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

679

Hits dodged by vaults

66

Basic attacks and projectiles dodged

1,312

Escapes after stunning killer using pallet

206

Escapes from killer gasp

38

Hooks sabotaged

42

Chases escaped after being injured in this chase

493

Chases lost by hiding in locker

1

Revealed killer aura

339

Unhooked yourself

30

Amount of screams

3,359

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

152

Perform a fast vault within 3 seconds of getting hit

142

Pallet stun the Killer while holding a rare, common, or uncommon item

173

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

220

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

7

Escapes with somebody else item

4

Escapes being injured with for over half a match

22

Escapes while being downed at most once

139

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

198

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

778

Obsessions sacrificed

163

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

172

Survivors hooked before single generator was repaired

312

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

324

Generators damaged with Undetectable effect

92

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

4

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

198

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

100

Survivors with Exposed effect downed

111

Survivors downed while carrying another survivor

29

Make unique survivors scream

1,226

Survivors hit with haste effect

303

Injure or down survivors who are Hindered

112

Survivors that holding Special Item hit

491

Survivors downed next to a raised pallet

1,266

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

44

Survivors hit after they drop a pallet during chase

328

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

990

Killer vaults in chase

336

Survivors grabbed while performing a vault

17

Meters fallen

2,335

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

55

Blink attacks (The Nurse)

58

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

15

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

1,184

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

453

Max Lacerations dealt (The Trickster)

33

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

38

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

135

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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