Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,899,788

Max blood points amount spent on one character

2,006,000

Highest prestige level

10

Mystery boxes opened

156

Time played

326h 46m

Time played in last two weeks

0m

Blood points per hour

115,984

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

43

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 395 ♥ chama 28 204 972 332 140 649
93 396 Beefy McSteak 28 202 292 242 147 885
93 397 Natzer 28 202 003 271 269 1 021
93 398 Craggy Waggy 28 201 978 211 214 984
93 399 pask.records 28 197 464 153 282 1 219
93 400 PANSHEVIK 28 193 395 141 85 339
93 401 DreaminDPheonix 28 189 659 377 152 587

Currently at

93 398 place

Craggy Waggy needs another

25 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

689

Obsessions healed

112

Survivors healed while you are injured

125

Survivors healed while rest are injured

147

Survivors unhooked

937

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

46

Protection hits for unhooked survivors

72

Protection hits for carried survivors

88

Survivors saved using pallet

5

Survivors affected with boon totems

1,333

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

118

Repaired generators

1,182

Repaired damaged generators

693

Successful skill checks

14,118

Exit gates opened

111

Hex totems cleansed

51

Hex totems blessed

0

Chests opened

384

Chests opened in basement

99

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

39

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

362

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,435

Hits dodged by vaults

138

Basic attacks and projectiles dodged

1,413

Escapes after stunning killer using pallet

146

Escapes from killer gasp

49

Hooks sabotaged

45

Chases escaped after being injured in this chase

392

Chases lost by hiding in locker

1

Revealed killer aura

958

Unhooked yourself

7

Amount of screams

2,239

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

46

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

245

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

7

Escapes with new item

106

Escapes with somebody else item

9

Escapes being injured with for over half a match

16

Escapes while being downed at most once

102

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

182

Escapes healthy or injured through hatch

26

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

231

Obsessions sacrificed

43

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

56

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

61

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

131

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

23

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

7

Make unique survivors scream

169

Survivors hit with haste effect

29

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

163

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

26

Survivors hit after they drop a pallet during chase

142

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

46

Killer vaults in chase

26

Survivors grabbed while performing a vault

0

Meters fallen

13

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

219

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

187

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

35

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

106

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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