Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,680,347

Max blood points amount spent on one character

7,743,117

Highest prestige level

21

Mystery boxes opened

363

Time played

750h 47m

Time played in last two weeks

4h 24m

Blood points per hour

72,831

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

120

Survivor full load-out matches

566

Ultra rare addon warded without a protection ward

41

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

21

Killer full load-out matches

14

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 664 MrFactz 34 748 022 53 268 1 247
88 665 Arañita 34 744 018 99 419 1 915
88 666 RueRacc00n 34 742 887 0 300 1 690
88 667 chepapiii 34 741 371 1 000 472 1 801
88 668 Aqua 34 741 212 475 323 1 339
88 669 OakManx075 34 738 281 404 80 367
88 670 Mr. Trump 34 737 851 353 137 593

Currently at

88 667 place

chepapiii needs another

1 516 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,996

Obsessions healed

254

Survivors healed while you are injured

497

Survivors healed while rest are injured

386

Survivors unhooked

2,554

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

264

Survivors healed that come to you first

84

Protection hits for unhooked survivors

361

Protection hits for carried survivors

59

Survivors saved using pallet

9

Survivors affected with boon totems

1,882

Survivors affected with speed boost

0

Recovered from dying state

60

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

7

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

170

Repaired generators

2,310

Repaired damaged generators

818

Successful skill checks

20,655

Exit gates opened

203

Hex totems cleansed

123

Hex totems blessed

20

Chests opened

933

Chests opened in basement

153

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

47

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

355

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,735

Hits dodged by vaults

313

Basic attacks and projectiles dodged

2,161

Escapes after stunning killer using pallet

283

Escapes from killer gasp

108

Hooks sabotaged

56

Chases escaped after being injured in this chase

688

Chases lost by hiding in locker

3

Revealed killer aura

485

Unhooked yourself

60

Amount of screams

2,641

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

65

Perform a fast vault within 3 seconds of getting hit

100

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

590

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

94

Escapes through hatch crawling (In dying state)

17

Escapes with new item

168

Escapes with somebody else item

11

Escapes being injured with for over half a match

63

Escapes while being downed at most once

249

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

444

Escapes healthy or injured through hatch

77

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,049

Obsessions sacrificed

37

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

18

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

151

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

30

Make unique survivors scream

73

Survivors hit with haste effect

126

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

109

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

38

Survivors hit after they drop a pallet during chase

112

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

100

Killer vaults in chase

6

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

162

Blink attacks (The Nurse)

566

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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