Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,357,510

Max blood points amount spent on one character

3,270,000

Highest prestige level

31

Mystery boxes opened

111

Time played

182h 17m

Time played in last two weeks

71h 41m

Blood points per hour

303,689

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

305

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

43

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 897 无铭after 2 273 669 25 11 57
112 898 SalapaoBJ 2 273 463 111 56 193
112 899 adolfoordenes827 2 272 316 8 12 42
112 900 shook 2 271 452 31 14 63
112 901 Zven 2 267 004 16 3 14
112 902 Eslee 2 266 633 63 2 18
112 903 MyNewBedIsCold 2 265 719 62 38 125

Currently at

112 900 place

shook needs another

864 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

505

Obsessions healed

90

Survivors healed while you are injured

112

Survivors healed while rest are injured

174

Survivors unhooked

607

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

40

Protection hits for unhooked survivors

78

Protection hits for carried survivors

26

Survivors saved using pallet

4

Survivors affected with boon totems

734

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

50

Survivors healed in the Basement

5

Heals completed after all generators have been completed

44

Safe unhooks while broken

2

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

128

Repaired generators

508

Repaired damaged generators

253

Successful skill checks

10,126

Exit gates opened

52

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

6

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

30

Great skill checks while injured

255

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,733

Finished repairs of generators while injured

108

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

764

Hits dodged by vaults

71

Basic attacks and projectiles dodged

924

Escapes after stunning killer using pallet

241

Escapes from killer gasp

30

Hooks sabotaged

105

Chases escaped after being injured in this chase

431

Chases lost by hiding in locker

4

Revealed killer aura

82

Unhooked yourself

4

Amount of screams

2,744

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

86

Perform a fast vault within 3 seconds of getting hit

147

Pallet stun the Killer while holding a rare, common, or uncommon item

225

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

126

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

23

Escapes while being downed at most once

78

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

113

Escapes healthy or injured through hatch

1

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

126

Obsessions sacrificed

27

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

65

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

110

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

28

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

7

Make unique survivors scream

243

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

253

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

58

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

6

Survivors hit after they drop a pallet during chase

73

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

237

Killer vaults in chase

65

Survivors grabbed while performing a vault

5

Meters fallen

543

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

66

Survivors hit with Lethal Rush (The Blight)

14

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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