Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,582,497

Max blood points amount spent on one character

3,686,000

Highest prestige level

40

Mystery boxes opened

70

Time played

1019h 17m

Time played in last two weeks

20h 57m

Blood points per hour

47,663

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

72

Survivor full load-out matches

350

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 764 Cheh_89 42 885 940 653 267 1 183
80 765 Bitterman 42 884 693 515 31 169
80 766 Wa1z <3 FairyThea 42 884 361 37 782 3 246
80 767 UGA 42 883 775 887 127 703
80 768 BuyGME 42 881 539 245 337 1 719
80 769 N0VA. 42 879 452 1 655 176 571

Currently at

80 766 place

Wa1z <3 FairyThea needs another

332 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,424

Obsessions healed

39

Survivors healed while you are injured

118

Survivors healed while rest are injured

94

Survivors unhooked

1,862

Survivors saved (from dying state/hook) in endgame

193

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

23

Protection hits for unhooked survivors

114

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

165

Survivors affected with speed boost

0

Recovered from dying state

95

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

1

Heals completed after all generators have been completed

38

Safe unhooks while broken

1

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

48

Repaired generators

3,292

Repaired damaged generators

387

Successful skill checks

17,478

Exit gates opened

172

Hex totems cleansed

81

Hex totems blessed

0

Chests opened

227

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

23

Great skill checks while injured

274

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,248

Finished repairs of generators while injured

74

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,248

Hits dodged by vaults

100

Basic attacks and projectiles dodged

482

Escapes after stunning killer using pallet

142

Escapes from killer gasp

31

Hooks sabotaged

80

Chases escaped after being injured in this chase

246

Chases lost by hiding in locker

1

Revealed killer aura

50

Unhooked yourself

6

Amount of screams

1,454

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

48

Perform a fast vault within 3 seconds of getting hit

102

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

795

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

84

Escapes through hatch crawling (In dying state)

3

Escapes with new item

215

Escapes with somebody else item

30

Escapes being injured with for over half a match

27

Escapes while being downed at most once

121

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

649

Escapes healthy or injured through hatch

81

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

37

Obsessions sacrificed

11

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

3

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

36

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

9

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

90% Protected

Unprotected 10%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

4

Make unique survivors scream

45

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

69

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

3

Survivors hit after they drop a pallet during chase

18

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

1

Meters fallen

47

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

167

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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