Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,154,035

Max blood points amount spent on one character

3,470,300

Highest prestige level

7

Mystery boxes opened

492

Time played

357h 51m

Time played in last two weeks

0m

Blood points per hour

159,715

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

608

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

38

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 536 John Khunkoy 26 080 739 536 49 225
95 537 yumpster 26 080 515 656 128 628
95 538 DirtyLittleRental 26 079 285 473 233 1 046
95 539 ProDIGGY 26 078 135 251 220 988
95 540 NuclearCactus 26 067 158 331 366 1 499
95 541 January 26 063 339 716 103 391
95 542 hex meta is crap 26 060 841 38 150 759

Currently at

95 539 place

ProDIGGY needs another

1 150 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,215

Obsessions healed

264

Survivors healed while you are injured

234

Survivors healed while rest are injured

312

Survivors unhooked

1,364

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

171

Survivors healed that come to you first

55

Protection hits for unhooked survivors

74

Protection hits for carried survivors

71

Survivors saved using pallet

5

Survivors affected with boon totems

1,387

Survivors affected with speed boost

7

Recovered from dying state

49

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

518

Repaired generators

1,439

Repaired damaged generators

676

Successful skill checks

13,988

Exit gates opened

181

Hex totems cleansed

138

Hex totems blessed

3

Chests opened

470

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

14

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,328

Hits dodged by vaults

125

Basic attacks and projectiles dodged

1,825

Escapes after stunning killer using pallet

180

Escapes from killer gasp

46

Hooks sabotaged

190

Chases escaped after being injured in this chase

369

Chases lost by hiding in locker

1

Revealed killer aura

53

Unhooked yourself

13

Amount of screams

1,045

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

327

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

6

Escapes with new item

118

Escapes with somebody else item

21

Escapes being injured with for over half a match

21

Escapes while being downed at most once

125

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

253

Escapes healthy or injured through hatch

37

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

260

Obsessions sacrificed

46

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

48

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

170

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

15

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

4

Make unique survivors scream

22

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

16

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

28

Survivors hit after they drop a pallet during chase

129

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

0

Killer vaults in chase

11

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

72

Blink attacks (The Nurse)

46

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

672

Survivors put to sleep (The Nightmare)

91

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

86

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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