Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

74,742,391

Max blood points amount spent on one character

5,740,000

Highest prestige level

8

Mystery boxes opened

30

Time played

368h 57m

Time played in last two weeks

45h 42m

Blood points per hour

202,581

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

242

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

98

Killer full load-out matches

181

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 844 Unverified 37 742 259 652 96 439
86 845 Hash Slinging Slasher 37 738 215 903 138 476
86 846 xDarkArtist 37 737 816 921 41 189
86 847 the yes man 37 737 788 365 110 603
86 848 Xoxo 37 737 008 804 123 646
86 849 Little Franko 37 734 701 349 199 1 087
86 850 Kay2K 37 733 644 337 218 847

Currently at

86 847 place

the yes man needs another

28 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,099

Obsessions healed

268

Survivors healed while you are injured

291

Survivors healed while rest are injured

362

Survivors unhooked

1,328

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

81

Protection hits for unhooked survivors

97

Protection hits for carried survivors

8

Survivors saved using pallet

3

Survivors affected with boon totems

1,804

Survivors affected with speed boost

4

Recovered from dying state

68

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

10

Heals completed after all generators have been completed

90

Safe unhooks while broken

28

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

427

Repaired generators

1,138

Repaired damaged generators

570

Successful skill checks

14,899

Exit gates opened

97

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

98

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

57

Great skill checks while injured

897

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,417

Finished repairs of generators while injured

135

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

968

Hits dodged by vaults

71

Basic attacks and projectiles dodged

1,212

Escapes after stunning killer using pallet

172

Escapes from killer gasp

21

Hooks sabotaged

5

Chases escaped after being injured in this chase

563

Chases lost by hiding in locker

3

Revealed killer aura

449

Unhooked yourself

19

Amount of screams

4,052

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

61

Perform a fast vault within 3 seconds of getting hit

165

Pallet stun the Killer while holding a rare, common, or uncommon item

151

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

231

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

0

Escapes with new item

19

Escapes with somebody else item

2

Escapes being injured with for over half a match

24

Escapes while being downed at most once

128

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

210

Escapes healthy or injured through hatch

14

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

485

Obsessions sacrificed

107

Kills (Memento mories)

94

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

308

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

408

Generators damaged with Undetectable effect

136

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

294

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

115

Oblivious effect applied

275

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

29

Make unique survivors scream

782

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

793

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

82

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

19

Survivors hit after they drop a pallet during chase

351

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

419

Killer vaults in chase

190

Survivors grabbed while performing a vault

7

Meters fallen

1,533

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

102

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

76

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

380

Survivors put to sleep (The Nightmare)

5

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

70

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

27

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

39

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

58

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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