Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,062,443

Max blood points amount spent on one character

6,910,000

Highest prestige level

55

Mystery boxes opened

503

Time played

839h 23m

Time played in last two weeks

0m

Blood points per hour

104,913

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

163

Survivor full load-out matches

344

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

52

Killer full load-out matches

39

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 040 Gregg Lee 84 338 150 979 522 2 297
64 041 Systolicer 84 334 631 947 393 1 824
64 042 Mystical 84 327 248 522 351 1 778
64 043 Rafa da Silva 84 325 713 124 623 2 827
64 044 Spiffo 84 323 172 2 033 346 1 138
64 045 Mrs Pibble 84 289 977 1 042 468 1 986
64 046 fizz6s 84 283 924 1 369 175 704

Currently at

64 043 place

Rafa da Silva needs another

1 535 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,117

Obsessions healed

662

Survivors healed while you are injured

583

Survivors healed while rest are injured

952

Survivors unhooked

3,117

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

352

Survivors healed that come to you first

236

Protection hits for unhooked survivors

325

Protection hits for carried survivors

194

Survivors saved using pallet

21

Survivors affected with boon totems

10,716

Survivors affected with speed boost

0

Recovered from dying state

96

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

11

Heals completed after all generators have been completed

2

Safe unhooks while broken

5

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

657

Repaired generators

2,947

Repaired damaged generators

2,857

Successful skill checks

42,040

Exit gates opened

235

Hex totems cleansed

84

Hex totems blessed

6

Chests opened

362

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

74

Great skill checks while injured

199

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,640

Hits dodged by vaults

137

Basic attacks and projectiles dodged

4,906

Escapes after stunning killer using pallet

431

Escapes from killer gasp

113

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,477

Chases lost by hiding in locker

21

Revealed killer aura

802

Unhooked yourself

92

Amount of screams

2,681

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

650

Escapes crawling (In dying state) through exit gates

67

Escapes through hatch

66

Escapes through hatch crawling (In dying state)

17

Escapes with new item

104

Escapes with somebody else item

16

Escapes being injured with for over half a match

42

Escapes while being downed at most once

416

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

517

Escapes healthy or injured through hatch

49

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

378

Obsessions sacrificed

64

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

80

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

27

Generators damaged with Undetectable effect

113

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

435

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

5

Make unique survivors scream

425

Survivors hit with haste effect

191

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

73

Survivors downed next to a raised pallet

480

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

39

Survivors hit after they drop a pallet during chase

155

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

136

Killer vaults in chase

66

Survivors grabbed while performing a vault

1

Meters fallen

259

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

76

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

98

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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