Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,532,880

Max blood points amount spent on one character

5,074,000

Highest prestige level

33

Mystery boxes opened

387

Time played

627h 9m

Time played in last two weeks

17m

Blood points per hour

93,332

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

304

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

38

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 773 BerlinWolf 52 649 566 1 009 165 639
75 774 Griffith 52 644 982 120 278 1 266
75 775 NUGGET 52 637 065 278 662 2 794
75 776 Pandipipas 52 634 119 143 511 2 167
75 777 eris 52 632 647 143 368 2 168
75 778 komp 52 632 647 1 077 88 285
75 779 KonKon 52 629 629 437 289 1 247

Currently at

75 776 place

Pandipipas needs another

2 946 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,983

Obsessions healed

497

Survivors healed while you are injured

382

Survivors healed while rest are injured

502

Survivors unhooked

2,288

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

236

Survivors healed that come to you first

110

Protection hits for unhooked survivors

244

Protection hits for carried survivors

71

Survivors saved using pallet

6

Survivors affected with boon totems

4,717

Survivors affected with speed boost

139

Recovered from dying state

51

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

12

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

537

Repaired generators

2,353

Repaired damaged generators

867

Successful skill checks

26,535

Exit gates opened

256

Hex totems cleansed

108

Hex totems blessed

8

Chests opened

362

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

79

Great skill checks while injured

324

Swap held Survivor items for new ones from chests (counts once per chest)

49

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

17

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,709

Hits dodged by vaults

138

Basic attacks and projectiles dodged

3,475

Escapes after stunning killer using pallet

284

Escapes from killer gasp

82

Hooks sabotaged

73

Chases escaped after being injured in this chase

683

Chases lost by hiding in locker

5

Revealed killer aura

318

Unhooked yourself

14

Amount of screams

2,023

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

117

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

557

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

17

Escapes with new item

137

Escapes with somebody else item

10

Escapes being injured with for over half a match

29

Escapes while being downed at most once

317

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

439

Escapes healthy or injured through hatch

35

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

143

Obsessions sacrificed

35

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

101

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

0

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

2

Make unique survivors scream

23

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

156

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

11

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

4

Killer vaults in chase

17

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

108

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

213

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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