Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,871,778

Max blood points amount spent on one character

7,814,493

Highest prestige level

13

Mystery boxes opened

327

Time played

404h 19m

Time played in last two weeks

15h 41m

Blood points per hour

274,220

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

109

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

466

Killer full load-out matches

591

Ultra rare offering burned

22

Killer rank
Silver II

Silver II

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 982 Unnamed 3 815 852 151 38 133
110 983 TS sh1Ne 3 815 108 74 12 47
110 984 MAURGLSH 3 814 356 0 24 124
110 985 LostSweat 3 813 540 151 29 107
110 986 Juicer 3 812 000 113 12 38
110 987 Shroofus 3 810 492 171 30 133
110 988 Boston Tea Party 3 809 554 0 19 53

Currently at

110 985 place

LostSweat needs another

816 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

415

Obsessions healed

106

Survivors healed while you are injured

70

Survivors healed while rest are injured

107

Survivors unhooked

454

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

39

Protection hits for unhooked survivors

31

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

610

Survivors affected with speed boost

0

Recovered from dying state

22

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

2

Heals completed after all generators have been completed

29

Safe unhooks while broken

5

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

67

Repaired generators

564

Repaired damaged generators

203

Successful skill checks

8,040

Exit gates opened

56

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

10

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

21

Great skill checks while injured

167

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

481

Hits dodged by vaults

30

Basic attacks and projectiles dodged

765

Escapes after stunning killer using pallet

137

Escapes from killer gasp

11

Hooks sabotaged

4

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

1

Revealed killer aura

109

Unhooked yourself

2

Amount of screams

1,788

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

82

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

131

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

81

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,866

Obsessions sacrificed

442

Kills (Memento mories)

142

Kills (Memento mories) or sacrifices after last generator

454

All survivors sacrificed or killed (Memento Mori) before the last generator

216

Hooks

Hooks

Different survivors hooked in basement

238

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

164

Survivors hooked before single generator was repaired

1,033

Survivors hooked in endgame

246

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,116

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

8

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

278

Survivors injured while in the basement

55

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

207

Oblivious effect applied

1,127

Survivors with Exposed effect downed

305

Survivors downed while carrying another survivor

76

Make unique survivors scream

2,836

Survivors hit with haste effect

551

Injure or down survivors who are Hindered

236

Survivors that holding Special Item hit

338

Survivors downed next to a raised pallet

2,976

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

116

Preventing escape

Preventing escape

Survivors grabbed from locker

200

Hatches closed

151

Survivors hit after they drop a pallet during chase

1,162

Survivors hit while carrying another survivor

208

Survivors detected using killer instinct

1,752

Killer vaults in chase

1,206

Survivors grabbed while performing a vault

20

Meters fallen

2,038

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

171

Blink attacks (The Nurse)

2,167

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

199

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

4

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

194

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

1,544

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

338

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

105

Condemned survivors (The Onryō)

821

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

379

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

31

Perfectly times grab attacks (The Ghoul)

73

Survivors immobilized to a wall (The Slasher)

63

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

61

Intoxicated survivors downed (The Clown)

50

Survivors downed after phase walk (The Spirit)

108

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

438

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

65

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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