Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,742,834

Max blood points amount spent on one character

11,950,225

Highest prestige level

43

Mystery boxes opened

771

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

161

Survivor full load-out matches

346

Ultra rare addon warded without a protection ward

274

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

10

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 122 evilgrischswag 93 921 530 273 683 2 882
67 123 Syma 93 920 015 326 720 3 756
67 124 Kebab 93 908 145 1 652 274 1 312
67 125 skepparhistoria 93 903 475 183 993 5 137
67 126 Diamandis 93 901 099 681 601 2 740
67 127 sic_green 93 900 052 1 231 290 1 049
67 128 ИЗМАЙЛОВ 93 897 308 333 661 2 355

Currently at

67 125 place

skepparhistoria needs another

4 670 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,091

Obsessions healed

990

Survivors healed while you are injured

836

Survivors healed while rest are injured

1,270

Survivors unhooked

4,324

Survivors saved (from dying state/hook) in endgame

101

Knocked (In dying state) survivors healed

412

Survivors healed that come to you first

204

Protection hits for unhooked survivors

530

Protection hits for carried survivors

112

Survivors saved using pallet

105

Survivors affected with boon totems

18,712

Survivors affected with speed boost

64

Recovered from dying state

76

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

736

Repaired generators

5,491

Repaired damaged generators

2,603

Successful skill checks

59,292

Exit gates opened

610

Hex totems cleansed

257

Hex totems blessed

20

Chests opened

558

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

31

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

45

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,768

Hits dodged by vaults

382

Basic attacks and projectiles dodged

8,133

Escapes after stunning killer using pallet

712

Escapes from killer gasp

206

Hooks sabotaged

71

Chases escaped after being injured in this chase

1,703

Chases lost by hiding in locker

5

Revealed killer aura

1,010

Unhooked yourself

51

Amount of screams

1,203

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

1,064

Escapes crawling (In dying state) through exit gates

79

Escapes through hatch

74

Escapes through hatch crawling (In dying state)

26

Escapes with new item

165

Escapes with somebody else item

21

Escapes being injured with for over half a match

81

Escapes while being downed at most once

636

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

911

Escapes healthy or injured through hatch

48

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

11

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

23

Raccoon City Police Station (1st Floor Main Hall)

30

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

208

Obsessions sacrificed

59

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

159

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

131

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

5

Make unique survivors scream

141

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

269

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

22

Survivors hit after they drop a pallet during chase

217

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

38

Killer vaults in chase

31

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

166

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

888

Trials where all survivors suffered from madness 3 (The Doctor)

103

Hatchets thrown (The Huntress)

67

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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