Total blood points earned

79,727,990

Max blood points amount spent on one character

3,430,480

Time played

373h 2m

Time played in last two weeks

26h 5m

Blood points per hour

213,729

Estimated playtime per role

86% Survivor

Killer 14%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

578

Ultra rare addon warded without a protection ward

40

Survivor rank
Silver III

Silver III

2 / 5 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

84

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 264 beabsie 79 747 014 400 538 2 519
76 265 bwhsp 79 740 379 854 926 3 663
76 266 BigBallerBoi67 79 737 909 766 376 1 774
76 267 Craig David 79 727 990 205 232 1 525
76 268 HerrscherW 79 726 204 1 253 190 1 111
76 269 navodimporyadok 79 725 919 773 281 1 243
76 270 TagliuZ 79 724 227 914 225 1 141

Currently at

76 267 place

Craig David needs another

9 919 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,263

Obsessions healed

271

Survivors healed while you are injured

368

Survivors healed while rest are injured

621

Survivors unhooked

980

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

151

Survivors healed that come to you first

109

Protection hits for unhooked survivors

158

Protection hits for carried survivors

20

Survivors saved using pallet

12

Survivors affected with boon totems

6,263

Survivors affected with speed boost

2

Recovered from dying state

201

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

15

Heals completed after all generators have been completed

38

Safe unhooks while broken

12

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

240

Items depleted

226

Repaired generators

1,525

Repaired damaged generators

435

Successful skill checks

20,291

Exit gates opened

107

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

127

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

124

Great skill checks while injured

567

Swap held Survivor items for new ones from chests (counts once per chest)

28

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,057

Finished repairs of generators while injured

104

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

526

Hits dodged by vaults

40

Basic attacks and projectiles dodged

1,326

Escapes after stunning killer using pallet

165

Escapes from killer gasp

57

Hooks sabotaged

47

Chases escaped after being injured in this chase

598

Chases lost by hiding in locker

12

Revealed killer aura

919

Unhooked yourself

12

Amount of screams

5,912

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

130

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

521

Escapes

Escapes

Total escapes

232

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

34

Escapes with somebody else item

4

Escapes being injured with for over half a match

35

Escapes while being downed at most once

153

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

155

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

205

Obsessions sacrificed

45

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

87

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

128

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

132

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

487

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

6

Make unique survivors scream

417

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

82

Survivors downed next to a raised pallet

303

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

17

Survivors hit after they drop a pallet during chase

198

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

372

Killer vaults in chase

56

Survivors grabbed while performing a vault

23

Meters fallen

542

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

33

Survivors with Broken effect downed

45

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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