Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,278,722

Max blood points amount spent on one character

4,204,586

Highest prestige level

8

Mystery boxes opened

47

Time played

280h 5m

Time played in last two weeks

0m

Blood points per hour

247,350

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

274

Killer full load-out matches

401

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 031 Kiyotaka 37 512 463 1 301 427 1 805
88 032 若美丽有罪我自罚一杯 37 511 108 110 109 346
88 033 azazelus_ 37 511 084 365 75 337
88 034 Echo Echo 37 510 907 632 24 132
88 035 Purple 37 510 680 180 131 720
88 036 gurt 37 509 893 327 317 1 370
88 037 GOONER 37 509 345 266 132 583

Currently at

88 034 place

Echo Echo needs another

177 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

183

Obsessions healed

48

Survivors healed while you are injured

44

Survivors healed while rest are injured

74

Survivors unhooked

162

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

14

Protection hits for unhooked survivors

14

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

1,437

Survivors affected with speed boost

0

Recovered from dying state

18

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

51

Repaired generators

215

Repaired damaged generators

58

Successful skill checks

3,041

Exit gates opened

16

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

43

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

8

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

82

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

118

Hits dodged by vaults

16

Basic attacks and projectiles dodged

311

Escapes after stunning killer using pallet

21

Escapes from killer gasp

8

Hooks sabotaged

8

Chases escaped after being injured in this chase

81

Chases lost by hiding in locker

1

Revealed killer aura

190

Unhooked yourself

2

Amount of screams

693

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

22

Escapes

Escapes

Total escapes

37

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

4

Escapes while being downed at most once

18

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

33

Escapes healthy or injured through hatch

3

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,144

Obsessions sacrificed

291

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

219

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

195

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

187

Survivors hooked before single generator was repaired

853

Survivors hooked in endgame

113

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

871

Generators damaged with Undetectable effect

198

Survivors grabbed while repairing a generator

73

Survivors grabbed while cleansing a totem

8

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

164

Survivors injured while in the basement

69

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

113

Oblivious effect applied

212

Survivors with Exposed effect downed

176

Survivors downed while carrying another survivor

79

Make unique survivors scream

1,975

Survivors hit with haste effect

436

Injure or down survivors who are Hindered

168

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,872

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

135

Hatches closed

86

Survivors hit after they drop a pallet during chase

629

Survivors hit while carrying another survivor

158

Survivors detected using killer instinct

1,194

Killer vaults in chase

552

Survivors grabbed while performing a vault

18

Meters fallen

986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

443

Blink attacks (The Nurse)

135

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

194

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

125

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

3,041

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

172

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

49

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

127

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

84

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

197

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

148

Survivors downed while speared (The Deathslinger)

291

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

142

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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