Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,007,989

Max blood points amount spent on one character

4,540,000

Highest prestige level

12

Mystery boxes opened

334

Time played

915h 35m

Time played in last two weeks

0m

Blood points per hour

76,463

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

255

Killer full load-out matches

278

Ultra rare offering burned

18

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 539 Тупенг Глупенг 56 319 865 1 235 352 1 457
79 540 mood 56 319 828 1 531 90 424
79 541 Galoaz 56 316 126 1 617 413 1 766
79 542 JDR 56 314 409 1 411 188 762
79 543 AztecTLS 56 314 345 1 196 185 801
79 544 Pini 56 307 802 1 212 380 1 535
79 545 bilbo baggins 56 307 167 1 175 76 305

Currently at

79 542 place

JDR needs another

1 717 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

622

Obsessions healed

102

Survivors healed while you are injured

166

Survivors healed while rest are injured

87

Survivors unhooked

708

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

78

Survivors healed that come to you first

32

Protection hits for unhooked survivors

61

Protection hits for carried survivors

41

Survivors saved using pallet

2

Survivors affected with boon totems

579

Survivors affected with speed boost

0

Recovered from dying state

21

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

54

Repaired generators

915

Repaired damaged generators

365

Successful skill checks

7,265

Exit gates opened

106

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

211

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

22

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,027

Hits dodged by vaults

124

Basic attacks and projectiles dodged

672

Escapes after stunning killer using pallet

91

Escapes from killer gasp

32

Hooks sabotaged

28

Chases escaped after being injured in this chase

200

Chases lost by hiding in locker

2

Revealed killer aura

427

Unhooked yourself

5

Amount of screams

828

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

225

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

6

Escapes with new item

51

Escapes with somebody else item

6

Escapes being injured with for over half a match

25

Escapes while being downed at most once

90

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

180

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,661

Obsessions sacrificed

347

Kills (Memento mories)

86

Kills (Memento mories) or sacrifices after last generator

424

All survivors sacrificed or killed (Memento Mori) before the last generator

164

Hooks

Hooks

Different survivors hooked in basement

468

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

222

Survivors hooked before single generator was repaired

380

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

700

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

69

Survivors grabbed while cleansing a totem

11

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

44

Oblivious effect applied

130

Survivors with Exposed effect downed

259

Survivors downed while carrying another survivor

34

Make unique survivors scream

860

Survivors hit with haste effect

163

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

1,006

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

124

Survivors hit after they drop a pallet during chase

1,123

Survivors hit while carrying another survivor

183

Survivors detected using killer instinct

298

Killer vaults in chase

136

Survivors grabbed while performing a vault

8

Meters fallen

941

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

37

Uncloak attacks (The Wraith)

199

Blink attacks (The Nurse)

967

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

93

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

229

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

2,223

Survivors put to sleep (The Nightmare)

94

Reverse bear-traps put on survivors (The Pig)

38

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

66

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

27

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

148

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

122

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

80

Marked survivors downed (The Ghostface)

158

Survivors downed with Demon Fury (The Oni)

103

Survivors downed while speared (The Deathslinger)

58

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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