Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,338,788

Max blood points amount spent on one character

4,594,947

Highest prestige level

54

Mystery boxes opened

191

Time played

273h 19m

Time played in last two weeks

12h 37m

Blood points per hour

242,718

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

286

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

1

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 149 rodipopi 34 401 128 398 280 1 265
90 150 Papa Koom 34 400 009 640 142 701
90 151 Telonek 34 399 420 362 111 565
90 152 Pvt.Parts 34 397 497 9 168 938
90 153 Slasher 34 396 858 952 118 535
90 154 fish 34 396 829 812 76 308
90 155 zOniKuma 34 392 519 296 140 720

Currently at

90 152 place

Pvt.Parts needs another

1 923 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,206

Obsessions healed

296

Survivors healed while you are injured

316

Survivors healed while rest are injured

460

Survivors unhooked

1,296

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

159

Survivors healed that come to you first

113

Protection hits for unhooked survivors

118

Protection hits for carried survivors

31

Survivors saved using pallet

4

Survivors affected with boon totems

3,994

Survivors affected with speed boost

49

Recovered from dying state

126

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

7

Heals completed after all generators have been completed

75

Safe unhooks while broken

33

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

426

Repaired generators

1,495

Repaired damaged generators

533

Successful skill checks

20,268

Exit gates opened

136

Hex totems cleansed

33

Hex totems blessed

4

Chests opened

101

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

80

Great skill checks while injured

355

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,627

Finished repairs of generators while injured

127

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

569

Hits dodged by vaults

37

Basic attacks and projectiles dodged

1,467

Escapes after stunning killer using pallet

119

Escapes from killer gasp

28

Hooks sabotaged

22

Chases escaped after being injured in this chase

600

Chases lost by hiding in locker

2

Revealed killer aura

2,114

Unhooked yourself

9

Amount of screams

4,752

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

448

Escapes

Escapes

Total escapes

266

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

32

Escapes with somebody else item

7

Escapes being injured with for over half a match

27

Escapes while being downed at most once

176

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

216

Escapes healthy or injured through hatch

20

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

56

Obsessions sacrificed

7

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

12

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

16

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

6

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

1

Make unique survivors scream

91

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

56

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

2

Survivors hit after they drop a pallet during chase

28

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

0

Killer vaults in chase

15

Survivors grabbed while performing a vault

3

Meters fallen

82

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

42

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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