Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,012,532

Max blood points amount spent on one character

5,132,000

Highest prestige level

27

Mystery boxes opened

390

Time played

615h 37m

Time played in last two weeks

0m

Blood points per hour

136,469

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

492

Ultra rare addon warded without a protection ward

73

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

218

Killer full load-out matches

457

Ultra rare offering burned

46

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 135 cosmo 65 166 533 231 317 1 574
78 136 debron 65 155 066 390 514 1 940
78 137 Hervé Schickelgruber 65 153 427 639 390 1 589
78 138 Bing Bong 65 152 285 1 100 393 1 767
78 139 Weevilybins 65 151 883 770 143 544
78 140 Hsabaterl 65 150 344 439 527 2 246
78 141 bark for praise 65 145 765 1 973 223 835

Currently at

78 138 place

Bing Bong needs another

1 142 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,175

Obsessions healed

188

Survivors healed while you are injured

165

Survivors healed while rest are injured

230

Survivors unhooked

1,440

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

91

Protection hits for unhooked survivors

156

Protection hits for carried survivors

31

Survivors saved using pallet

1

Survivors affected with boon totems

1,342

Survivors affected with speed boost

10

Recovered from dying state

74

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

141

Repaired generators

2,317

Repaired damaged generators

1,365

Successful skill checks

17,835

Exit gates opened

288

Hex totems cleansed

103

Hex totems blessed

0

Chests opened

557

Chests opened in basement

109

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

90

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

146

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,089

Hits dodged by vaults

141

Basic attacks and projectiles dodged

904

Escapes after stunning killer using pallet

107

Escapes from killer gasp

36

Hooks sabotaged

74

Chases escaped after being injured in this chase

406

Chases lost by hiding in locker

1

Revealed killer aura

18

Unhooked yourself

7

Amount of screams

3,086

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

57

Pallet stun the Killer while holding a rare, common, or uncommon item

39

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

496

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

105

Escapes through hatch crawling (In dying state)

15

Escapes with new item

154

Escapes with somebody else item

13

Escapes being injured with for over half a match

25

Escapes while being downed at most once

218

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

346

Escapes healthy or injured through hatch

90

Escaped by

79% Exit Gates

Hatch 21%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,256

Obsessions sacrificed

246

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

360

All survivors sacrificed or killed (Memento Mori) before the last generator

98

Hooks

Hooks

Different survivors hooked in basement

272

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

264

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

655

Generators damaged with Undetectable effect

511

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

4

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

33

Survivors with Exposed effect downed

415

Survivors downed while carrying another survivor

21

Make unique survivors scream

830

Survivors hit with haste effect

411

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

677

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

121

Survivors hit after they drop a pallet during chase

623

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

8

Killer vaults in chase

323

Survivors grabbed while performing a vault

4

Meters fallen

441

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

3,104

Blink attacks (The Nurse)

259

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

130

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

198

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

1,420

Trials where all survivors suffered from madness 3 (The Doctor)

77

Hatchets thrown (The Huntress)

321

Survivors put to sleep (The Nightmare)

26

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

24

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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