Total blood points earned

83,376,518

Max blood points amount spent on one character

19,463,244

Time played

818h 22m

Time played in last two weeks

0m

Blood points per hour

101,882

Estimated playtime per role

61% Survivor

Killer 39%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

148

Survivor full load-out matches

442

Ultra rare addon warded without a protection ward

111

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

228

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 019 Ham1kat 83 378 456 744 581 2 357
75 020 Skydoxx 83 376 629 967 459 1 955
75 021 Yurij Epstenko 83 376 518 1 115 580 2 159
75 022 mogged 83 364 111 1 523 406 1 487
75 023 Prosto pzdc 83 360 728 2 836 123 572
75 024 ShventicaL 83 358 773 529 203 1 034

Currently at

75 021 place

Yurij Epstenko needs another

111 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,346

Obsessions healed

279

Survivors healed while you are injured

329

Survivors healed while rest are injured

425

Survivors unhooked

1,934

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

272

Survivors healed that come to you first

79

Protection hits for unhooked survivors

304

Protection hits for carried survivors

184

Survivors saved using pallet

77

Survivors affected with boon totems

2,321

Survivors affected with speed boost

0

Recovered from dying state

120

Take a hit with the Endurance status effect

127

Survivors healed in the Basement

6

Heals completed after all generators have been completed

20

Safe unhooks while broken

7

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

629

Items depleted

797

Repaired generators

2,159

Repaired damaged generators

1,477

Successful skill checks

29,449

Exit gates opened

249

Hex totems cleansed

76

Hex totems blessed

0

Chests opened

404

Chests opened in basement

79

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

34

Great skill checks while injured

228

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,595

Finished repairs of generators while injured

105

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,859

Hits dodged by vaults

374

Basic attacks and projectiles dodged

5,601

Escapes after stunning killer using pallet

941

Escapes from killer gasp

195

Hooks sabotaged

137

Chases escaped after being injured in this chase

1,411

Chases lost by hiding in locker

2

Revealed killer aura

15

Unhooked yourself

61

Amount of screams

3,561

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

50

Escapes

Escapes

Total escapes

580

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

3

Escapes with new item

115

Escapes with somebody else item

14

Escapes being injured with for over half a match

65

Escapes while being downed at most once

298

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

509

Escapes healthy or injured through hatch

31

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

8

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,115

Obsessions sacrificed

275

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

289

All survivors sacrificed or killed (Memento Mori) before the last generator

159

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

481

Survivors hooked in endgame

158

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

454

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

50

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

516

Survivors with Exposed effect downed

353

Survivors downed while carrying another survivor

45

Make unique survivors scream

333

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

1,233

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

33

Hatches closed

71

Survivors hit after they drop a pallet during chase

823

Survivors hit while carrying another survivor

145

Survivors detected using killer instinct

522

Killer vaults in chase

191

Survivors grabbed while performing a vault

8

Meters fallen

546

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

136

Blink attacks (The Nurse)

176

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

224

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

433

Survivors put to sleep (The Nightmare)

143

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

54

Max Lacerations dealt (The Trickster)

144

Survivors with Broken effect downed

393

Condemned survivors (The Onryล)

31

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

48

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

322

Intoxicated survivors downed (The Clown)

43

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

45

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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