Total blood points earned

230,364,398

Max blood points amount spent on one character

13,680,000

Time played

843h 45m

Time played in last two weeks

5h 2m

Blood points per hour

273,024

Estimated playtime per role

73% Survivor

Killer 27%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

246

Survivor full load-out matches

1,701

Ultra rare addon warded without a protection ward

459

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

306

Killer full load-out matches

356

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 097 kaka 53 664 666 473 233 1 235
86 098 AKITA 53 664 279 1 049 149 735
86 099 jo <3 jay merrick 53 662 930 3 261 898 3 687
86 100 anna 53 661 132 363 274 1 427
86 101 Moon River 53 656 820 25 366 1 560
86 102 Konarik 53 656 061 1 176 205 846
86 103 Me Río de Janeiro 53 655 686 1 206 137 472

Currently at

86 100 place

anna needs another

1 798 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,990

Obsessions healed

733

Survivors healed while you are injured

478

Survivors healed while rest are injured

934

Survivors unhooked

3,591

Survivors saved (from dying state/hook) in endgame

131

Knocked (In dying state) survivors healed

327

Survivors healed that come to you first

296

Protection hits for unhooked survivors

290

Protection hits for carried survivors

45

Survivors saved using pallet

11

Survivors affected with boon totems

4,503

Survivors affected with speed boost

4

Recovered from dying state

227

Take a hit with the Endurance status effect

363

Survivors healed in the Basement

54

Heals completed after all generators have been completed

166

Safe unhooks while broken

31

Protection hits during End Game

76

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,175

Items depleted

829

Repaired generators

3,926

Repaired damaged generators

1,514

Successful skill checks

51,062

Exit gates opened

433

Hex totems cleansed

137

Hex totems blessed

2

Chests opened

306

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

907

Matches in that picked up and used special item

382

Great skill checks while injured

2,054

Swap held Survivor items for new ones from chests (counts once per chest)

168

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,264

Finished repairs of generators while injured

148

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,378

Hits dodged by vaults

199

Basic attacks and projectiles dodged

3,335

Escapes after stunning killer using pallet

648

Escapes from killer gasp

67

Hooks sabotaged

27

Chases escaped after being injured in this chase

2,083

Chases lost by hiding in locker

5

Revealed killer aura

1,593

Unhooked yourself

54

Amount of screams

12,196

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,080

Blind killer using flashlight

114

Perform a fast vault within 3 seconds of getting hit

744

Pallet stun the Killer while holding a rare, common, or uncommon item

761

Trials where you've revealed or seen the Killer's aura 11+ times

122

Escapes

Escapes

Total escapes

828

Escapes crawling (In dying state) through exit gates

79

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

11

Escapes with new item

104

Escapes with somebody else item

11

Escapes being injured with for over half a match

76

Escapes while being downed at most once

539

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

678

Escapes healthy or injured through hatch

60

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,142

Obsessions sacrificed

275

Kills (Memento mories)

221

Kills (Memento mories) or sacrifices after last generator

205

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

147

Survivors hooked before single generator was repaired

750

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

910

Generators damaged with Undetectable effect

122

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

5

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

221

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

204

Oblivious effect applied

858

Survivors with Exposed effect downed

227

Survivors downed while carrying another survivor

24

Make unique survivors scream

1,825

Survivors hit with haste effect

263

Injure or down survivors who are Hindered

94

Survivors that holding Special Item hit

630

Survivors downed next to a raised pallet

1,726

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

69

Preventing escape

Preventing escape

Survivors grabbed from locker

152

Hatches closed

94

Survivors hit after they drop a pallet during chase

1,039

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

1,431

Killer vaults in chase

640

Survivors grabbed while performing a vault

41

Meters fallen

4,275

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

160

Blink attacks (The Nurse)

127

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

196

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

61

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

253

Survivors put to sleep (The Nightmare)

53

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

199

Max Lacerations dealt (The Trickster)

56

Survivors with Broken effect downed

78

Condemned survivors (The Onryō)

1,419

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

52

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

27

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

36

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

499

Deep wounded survivors downed (The Legion)

144

Survivors downed while having max Sickness (The Plague)

133

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

96

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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