Total blood points earned

119,945,178

Max blood points amount spent on one character

5,922,000

Time played

528h 26m

Time played in last two weeks

0m

Blood points per hour

226,983

Estimated playtime per role

31% Survivor

Killer 69%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

334

Killer full load-out matches

379

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 676 Bomb 119 951 759 1 016 518 2 450
63 677 Ethel Gaming 119 948 503 300 932 3 896
63 678 Spade 119 947 110 1 592 294 1 078
63 679 Konarik 119 945 178 1 758 232 993
63 680 skebob322 119 944 992 1 462 302 1 420
63 681 ScudoDiZenzero 119 944 571 2 103 867 4 409
63 682 Lannibanni 119 924 791 299 874 4 016

Currently at

63 679 place

Konarik needs another

1 932 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

539

Obsessions healed

139

Survivors healed while you are injured

101

Survivors healed while rest are injured

150

Survivors unhooked

734

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

25

Protection hits for unhooked survivors

84

Protection hits for carried survivors

17

Survivors saved using pallet

1

Survivors affected with boon totems

456

Survivors affected with speed boost

6

Recovered from dying state

50

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

16

Heals completed after all generators have been completed

20

Safe unhooks while broken

5

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

217

Items depleted

158

Repaired generators

993

Repaired damaged generators

305

Successful skill checks

9,135

Exit gates opened

100

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

175

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

43

Great skill checks while injured

100

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,034

Hits dodged by vaults

116

Basic attacks and projectiles dodged

1,407

Escapes after stunning killer using pallet

116

Escapes from killer gasp

8

Hooks sabotaged

37

Chases escaped after being injured in this chase

233

Chases lost by hiding in locker

0

Revealed killer aura

140

Unhooked yourself

9

Amount of screams

1,296

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

232

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

56

Escapes with somebody else item

4

Escapes being injured with for over half a match

32

Escapes while being downed at most once

123

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

184

Escapes healthy or injured through hatch

18

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,758

Obsessions sacrificed

426

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

400

All survivors sacrificed or killed (Memento Mori) before the last generator

164

Hooks

Hooks

Different survivors hooked in basement

212

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

212

Survivors hooked before single generator was repaired

1,001

Survivors hooked in endgame

213

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

520

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

3

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

198

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

135

Oblivious effect applied

502

Survivors with Exposed effect downed

221

Survivors downed while carrying another survivor

82

Make unique survivors scream

2,352

Survivors hit with haste effect

266

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

334

Survivors downed next to a raised pallet

2,377

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

192

Hatches closed

135

Survivors hit after they drop a pallet during chase

1,605

Survivors hit while carrying another survivor

234

Survivors detected using killer instinct

1,173

Killer vaults in chase

439

Survivors grabbed while performing a vault

32

Meters fallen

2,815

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

374

Blink attacks (The Nurse)

272

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

38

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

176

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,967

Survivors put to sleep (The Nightmare)

174

Reverse bear-traps put on survivors (The Pig)

61

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

234

Max Lacerations dealt (The Trickster)

78

Survivors with Broken effect downed

84

Condemned survivors (The Onryō)

564

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

81

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

82

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

54

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

175

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,112

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

146

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

82

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

195

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

114

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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