Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,944,571

Max blood points amount spent on one character

9,863,290

Highest prestige level

10

Mystery boxes opened

713

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

105

Survivor full load-out matches

524

Ultra rare addon warded without a protection ward

82

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

185

Killer full load-out matches

477

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 160 swt-66 82 870 552 20 608 2 772
67 161 ram 82 868 047 1 204 170 719
67 162 Albatros 82 864 238 4 992 315 1 114
67 163 Meng Fin 82 862 315 1 651 822 4 122
67 164 TTV:DasShinigami 82 860 200 725 624 2 854
67 165 Leek 999 82 855 769 1 446 636 3 193
67 166 Qameleon 82 855 428 583 443 2 217

Currently at

67 163 place

Meng Fin needs another

1 923 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,734

Obsessions healed

185

Survivors healed while you are injured

230

Survivors healed while rest are injured

226

Survivors unhooked

3,115

Survivors saved (from dying state/hook) in endgame

222

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

28

Protection hits for unhooked survivors

393

Protection hits for carried survivors

23

Survivors saved using pallet

3

Survivors affected with boon totems

2,016

Survivors affected with speed boost

4

Recovered from dying state

25

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

149

Repaired generators

4,409

Repaired damaged generators

790

Successful skill checks

25,400

Exit gates opened

319

Hex totems cleansed

204

Hex totems blessed

0

Chests opened

314

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

25

Great skill checks while injured

246

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

47

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,233

Hits dodged by vaults

222

Basic attacks and projectiles dodged

2,255

Escapes after stunning killer using pallet

436

Escapes from killer gasp

48

Hooks sabotaged

11

Chases escaped after being injured in this chase

493

Chases lost by hiding in locker

1

Revealed killer aura

108

Unhooked yourself

81

Amount of screams

1,354

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

867

Escapes crawling (In dying state) through exit gates

75

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

4

Escapes with new item

206

Escapes with somebody else item

25

Escapes being injured with for over half a match

63

Escapes while being downed at most once

227

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

685

Escapes healthy or injured through hatch

103

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

8

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,103

Obsessions sacrificed

326

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

342

All survivors sacrificed or killed (Memento Mori) before the last generator

160

Hooks

Hooks

Different survivors hooked in basement

276

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

327

Survivors hooked in endgame

99

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

562

Generators damaged with Undetectable effect

82

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

391

Survivors with Exposed effect downed

130

Survivors downed while carrying another survivor

53

Make unique survivors scream

855

Survivors hit with haste effect

162

Injure or down survivors who are Hindered

100

Survivors that holding Special Item hit

161

Survivors downed next to a raised pallet

960

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

65

Hatches closed

60

Survivors hit after they drop a pallet during chase

800

Survivors hit while carrying another survivor

142

Survivors detected using killer instinct

450

Killer vaults in chase

318

Survivors grabbed while performing a vault

0

Meters fallen

36

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

256

Blink attacks (The Nurse)

178

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

276

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

91

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

300

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

830

Survivors put to sleep (The Nightmare)

57

Reverse bear-traps put on survivors (The Pig)

36

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

77

Condemned survivors (The Onryō)

613

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

67

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

195

Intoxicated survivors downed (The Clown)

33

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

62

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

119

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

59

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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