Total blood points earned

78,472,178

Max blood points amount spent on one character

8,977,570

Time played

432h 35m

Time played in last two weeks

0m

Blood points per hour

181,404

Estimated playtime per role

30% Survivor

Killer 70%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

410

Ultra rare addon warded without a protection ward

44

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

298

Killer full load-out matches

445

Ultra rare offering burned

59

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 675 AKITA 53 664 279 1 049 149 735
86 676 jo <3 jay merrick 53 662 930 3 261 898 3 687
86 677 Moon River 53 656 820 25 366 1 560
86 678 Me Río de Janeiro 53 655 686 1 206 137 472
86 679 TecnoPiet 53 655 050 302 182 1 033
86 680 Potter 53 654 419 52 317 1 485
86 681 negro gamer 53 652 132 166 379 1 627

Currently at

86 678 place

Me Río de Janeiro needs another

1 134 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

634

Obsessions healed

133

Survivors healed while you are injured

179

Survivors healed while rest are injured

245

Survivors unhooked

700

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

80

Survivors healed that come to you first

61

Protection hits for unhooked survivors

43

Protection hits for carried survivors

41

Survivors saved using pallet

8

Survivors affected with boon totems

1,544

Survivors affected with speed boost

1

Recovered from dying state

54

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

12

Heals completed after all generators have been completed

30

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

28

Mystery boxes opened

242

Items depleted

128

Repaired generators

753

Repaired damaged generators

398

Successful skill checks

12,373

Exit gates opened

87

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

97

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

49

Great skill checks while injured

254

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

395

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,177

Hits dodged by vaults

98

Basic attacks and projectiles dodged

2,077

Escapes after stunning killer using pallet

417

Escapes from killer gasp

32

Hooks sabotaged

38

Chases escaped after being injured in this chase

591

Chases lost by hiding in locker

6

Revealed killer aura

133

Unhooked yourself

19

Amount of screams

3,171

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

666

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

125

Trials where you've revealed or seen the Killer's aura 11+ times

391

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

24

Escapes with somebody else item

1

Escapes being injured with for over half a match

31

Escapes while being downed at most once

126

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

184

Escapes healthy or injured through hatch

7

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,425

Obsessions sacrificed

346

Kills (Memento mories)

186

Kills (Memento mories) or sacrifices after last generator

330

All survivors sacrificed or killed (Memento Mori) before the last generator

207

Hooks

Hooks

Different survivors hooked in basement

308

Basement trees (3 or 4 survivors hooked in basement in this same time)

59

Survivors hooked while all remaining were injured

156

Survivors hooked before single generator was repaired

648

Survivors hooked in endgame

193

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,032

Generators damaged with Undetectable effect

259

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

3

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

212

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

127

Oblivious effect applied

581

Survivors with Exposed effect downed

144

Survivors downed while carrying another survivor

58

Make unique survivors scream

2,123

Survivors hit with haste effect

419

Injure or down survivors who are Hindered

106

Survivors that holding Special Item hit

128

Survivors downed next to a raised pallet

2,112

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

159

Hatches closed

114

Survivors hit after they drop a pallet during chase

995

Survivors hit while carrying another survivor

173

Survivors detected using killer instinct

665

Killer vaults in chase

469

Survivors grabbed while performing a vault

8

Meters fallen

739

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

418

Blink attacks (The Nurse)

637

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

105

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

240

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,664

Survivors put to sleep (The Nightmare)

131

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

420

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

168

Condemned survivors (The Onryō)

31

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

82

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

19

Damage Survivor pursued by a Guard (The First)

81

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,856

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

36

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

49

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

156

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

12

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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