Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,172,409

Max blood points amount spent on one character

7,182,000

Highest prestige level

10

Mystery boxes opened

63

Time played

448h 35m

Time played in last two weeks

0m

Blood points per hour

98,471

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

125

Survivor full load-out matches

17

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 631 dubcato 10 647 948 361 28 51
104 632 pluh 10 645 477 52 37 146
104 633 princess kieru ☆ 10 645 234 0 44 220
104 634 Hinj 10 644 972 54 152 703
104 635 teruh 10 644 084 262 70 361
104 636 Mercy 10 642 845 47 59 174
104 637 BuffAimAssistPls 10 642 712 43 96 420

Currently at

104 634 place

Hinj needs another

262 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,205

Obsessions healed

234

Survivors healed while you are injured

449

Survivors healed while rest are injured

422

Survivors unhooked

1,837

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

306

Survivors healed that come to you first

109

Protection hits for unhooked survivors

167

Protection hits for carried survivors

60

Survivors saved using pallet

32

Survivors affected with boon totems

1,573

Survivors affected with speed boost

9

Recovered from dying state

261

Take a hit with the Endurance status effect

110

Survivors healed in the Basement

58

Heals completed after all generators have been completed

146

Safe unhooks while broken

80

Protection hits during End Game

82

Objective actions

Objective actions

Items depleted

287

Repaired generators

2,307

Repaired damaged generators

852

Successful skill checks

25,123

Exit gates opened

206

Hex totems cleansed

109

Hex totems blessed

1

Chests opened

112

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

207

Great skill checks while injured

1,572

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,560

Finished repairs of generators while injured

275

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,343

Hits dodged by vaults

149

Basic attacks and projectiles dodged

2,113

Escapes after stunning killer using pallet

378

Escapes from killer gasp

50

Hooks sabotaged

61

Chases escaped after being injured in this chase

638

Chases lost by hiding in locker

63

Revealed killer aura

152

Unhooked yourself

13

Amount of screams

5,004

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

184

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

42

Escapes

Escapes

Total escapes

524

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

5

Escapes with new item

91

Escapes with somebody else item

5

Escapes being injured with for over half a match

117

Escapes while being downed at most once

224

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

467

Escapes healthy or injured through hatch

22

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

44

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

4

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

109

Obsessions sacrificed

20

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

82

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

27

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

2

Make unique survivors scream

104

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

94

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

13

Survivors hit after they drop a pallet during chase

79

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

51

Killer vaults in chase

19

Survivors grabbed while performing a vault

4

Meters fallen

155

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

171

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

77

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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