Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,301,261

Max blood points amount spent on one character

3,350,000

Highest prestige level

11

Mystery boxes opened

106

Time played

302h 51m

Time played in last two weeks

0m

Blood points per hour

195,811

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

53

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

205

Killer full load-out matches

197

Ultra rare offering burned

9

Killer rank
Silver II

Silver II

1 / 5 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 961 Prairie Dog 6 919 238 102 0 0
106 962 Akkari 6 917 774 30 112 515
106 963 Telonek 6 917 088 57 35 170
106 964 derpytoby 6 916 504 117 43 171
106 965 Royalty (Furious) 6 915 602 15 75 292
106 966 gkari 6 915 068 0 101 461
106 967 leon 6 911 925 224 60 222

Currently at

106 964 place

derpytoby needs another

584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

339

Obsessions healed

86

Survivors healed while you are injured

110

Survivors healed while rest are injured

150

Survivors unhooked

404

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

40

Protection hits for unhooked survivors

45

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

1,343

Survivors affected with speed boost

16

Recovered from dying state

15

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

3

Heals completed after all generators have been completed

15

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

120

Repaired generators

675

Repaired damaged generators

489

Successful skill checks

7,865

Exit gates opened

74

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

129

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

10

Great skill checks while injured

107

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

368

Hits dodged by vaults

49

Basic attacks and projectiles dodged

605

Escapes after stunning killer using pallet

110

Escapes from killer gasp

8

Hooks sabotaged

17

Chases escaped after being injured in this chase

301

Chases lost by hiding in locker

3

Revealed killer aura

112

Unhooked yourself

6

Amount of screams

525

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

48

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

147

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

55

Escapes with somebody else item

3

Escapes being injured with for over half a match

17

Escapes while being downed at most once

79

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

125

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

981

Obsessions sacrificed

242

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

176

Hooks

Hooks

Different survivors hooked in basement

168

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

173

Survivors hooked before single generator was repaired

696

Survivors hooked in endgame

75

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

716

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

5

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

117

Oblivious effect applied

221

Survivors with Exposed effect downed

167

Survivors downed while carrying another survivor

41

Make unique survivors scream

1,286

Survivors hit with haste effect

406

Injure or down survivors who are Hindered

75

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

1,113

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

75

Hatches closed

90

Survivors hit after they drop a pallet during chase

636

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

924

Killer vaults in chase

561

Survivors grabbed while performing a vault

3

Meters fallen

649

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

104

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

137

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

88

Survivors put to sleep (The Nightmare)

35

Reverse bear-traps put on survivors (The Pig)

127

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

106

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

94

Condemned survivors (The Onryō)

38

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

57

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

79

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

97

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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