Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,633,099

Max blood points amount spent on one character

6,076,000

Highest prestige level

10

Mystery boxes opened

354

Time played

703h 28m

Time played in last two weeks

0m

Blood points per hour

83,349

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

377

Ultra rare addon warded without a protection ward

33

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

365

Ultra rare offering burned

33

Killer rank
Silver III

Silver III

2 / 5 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 631 rui-rui 55 635 111 165 634 2 432
74 632 Lee 55 631 547 729 736 3 059
74 633 Nothere 55 631 535 806 58 244
74 634 Emeryt 55 618 405 1 052 411 1 698
74 635 Investors 55 616 236 1 064 619 2 190
74 636 dwuckii | TTV 55 604 691 152 379 1 585
74 637 Jcdman 55 600 788 1 218 239 667

Currently at

74 634 place

Emeryt needs another

13 130 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

828

Obsessions healed

94

Survivors healed while you are injured

122

Survivors healed while rest are injured

33

Survivors unhooked

1,636

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

3

Protection hits for unhooked survivors

248

Protection hits for carried survivors

27

Survivors saved using pallet

2

Survivors affected with boon totems

28

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

2

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

82

Repaired generators

1,753

Repaired damaged generators

488

Successful skill checks

9,223

Exit gates opened

137

Hex totems cleansed

101

Hex totems blessed

0

Chests opened

472

Chests opened in basement

104

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

4

Great skill checks while injured

23

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

230

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,914

Hits dodged by vaults

414

Basic attacks and projectiles dodged

121

Escapes after stunning killer using pallet

28

Escapes from killer gasp

63

Hooks sabotaged

95

Chases escaped after being injured in this chase

41

Chases lost by hiding in locker

0

Revealed killer aura

14

Unhooked yourself

41

Amount of screams

133

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

422

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

54

Escapes through hatch crawling (In dying state)

7

Escapes with new item

145

Escapes with somebody else item

35

Escapes being injured with for over half a match

27

Escapes while being downed at most once

86

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

328

Escapes healthy or injured through hatch

47

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,123

Obsessions sacrificed

207

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

276

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

359

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

69

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

588

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

42

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

3

Make unique survivors scream

116

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

152

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

71

Survivors hit after they drop a pallet during chase

611

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

151

Killer vaults in chase

116

Survivors grabbed while performing a vault

5

Meters fallen

298

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

220

Blink attacks (The Nurse)

621

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

123

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

280

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

168

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,491

Survivors put to sleep (The Nightmare)

140

Reverse bear-traps put on survivors (The Pig)

36

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

224

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

176

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

157

Survivors downed while having max Sickness (The Plague)

62

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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