Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,652,125

Max blood points amount spent on one character

3,520,000

Highest prestige level

31

Mystery boxes opened

89

Time played

179h 35m

Time played in last two weeks

29h 33m

Blood points per hour

282,054

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

225

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

45

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 359 cancanneed 43 779 444 528 298 1 227
81 360 Sylvanas 43 778 302 557 260 1 238
81 361 神拳义和团 43 774 121 227 724 2 573
81 362 MajkelMyers 43 773 916 76 118 526
81 363 Memachu 43 772 971 984 62 307
81 364 Lua Sangrenta 43 771 303 146 164 760
81 365 ÓliSkóli_4529 43 769 398 59 286 1 142

Currently at

81 362 place

MajkelMyers needs another

205 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

635

Obsessions healed

159

Survivors healed while you are injured

142

Survivors healed while rest are injured

206

Survivors unhooked

622

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

92

Survivors healed that come to you first

57

Protection hits for unhooked survivors

45

Protection hits for carried survivors

36

Survivors saved using pallet

8

Survivors affected with boon totems

476

Survivors affected with speed boost

8

Recovered from dying state

59

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

3

Heals completed after all generators have been completed

41

Safe unhooks while broken

11

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

218

Repaired generators

575

Repaired damaged generators

217

Successful skill checks

9,841

Exit gates opened

39

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

54

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

42

Great skill checks while injured

489

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,399

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

553

Hits dodged by vaults

38

Basic attacks and projectiles dodged

1,100

Escapes after stunning killer using pallet

158

Escapes from killer gasp

21

Hooks sabotaged

4

Chases escaped after being injured in this chase

366

Chases lost by hiding in locker

1

Revealed killer aura

1,344

Unhooked yourself

6

Amount of screams

2,286

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,220

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

83

Pallet stun the Killer while holding a rare, common, or uncommon item

159

Trials where you've revealed or seen the Killer's aura 11+ times

298

Escapes

Escapes

Total escapes

131

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

86

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

111

Escapes healthy or injured through hatch

8

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

79

Obsessions sacrificed

18

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

121

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

101

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

41

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

5

Make unique survivors scream

217

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

255

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

4

Survivors hit after they drop a pallet during chase

85

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

328

Killer vaults in chase

57

Survivors grabbed while performing a vault

4

Meters fallen

411

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

76

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

251

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

24

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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