Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,332,147

Max blood points amount spent on one character

4,774,000

Highest prestige level

10

Mystery boxes opened

492

Time played

341h 8m

Time played in last two weeks

0m

Blood points per hour

150,475

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

113

Ultra rare addon warded without a protection ward

9

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

285

Killer full load-out matches

648

Ultra rare offering burned

22

Killer rank
Silver III

Silver III

1 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 424 GuDaKoChan 49 587 937 162 309 1 439
81 425 RPL 49 587 865 695 235 1 018
81 426 Hungry Jacks Ice 49 587 134 470 215 989
81 427 Michael 49 586 769 1 607 108 489
81 428 Rayn 49 581 665 877 647 2 211
81 429 Venox 49 580 355 195 436 1 738
81 430 Dirty Dan 49 578 037 808 454 1 814

Currently at

81 427 place

Michael needs another

365 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

229

Obsessions healed

57

Survivors healed while you are injured

45

Survivors healed while rest are injured

58

Survivors unhooked

389

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

23

Protection hits for unhooked survivors

63

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

370

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

23

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

150

Repaired generators

528

Repaired damaged generators

175

Successful skill checks

4,984

Exit gates opened

57

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

102

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

12

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

573

Hits dodged by vaults

56

Basic attacks and projectiles dodged

604

Escapes after stunning killer using pallet

66

Escapes from killer gasp

13

Hooks sabotaged

19

Chases escaped after being injured in this chase

211

Chases lost by hiding in locker

0

Revealed killer aura

179

Unhooked yourself

22

Amount of screams

496

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

113

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

56

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

87

Escapes healthy or injured through hatch

11

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,620

Obsessions sacrificed

371

Kills (Memento mories)

220

Kills (Memento mories) or sacrifices after last generator

389

All survivors sacrificed or killed (Memento Mori) before the last generator

144

Hooks

Hooks

Different survivors hooked in basement

475

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

350

Survivors hooked in endgame

153

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,070

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

7

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

108

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

123

Oblivious effect applied

391

Survivors with Exposed effect downed

803

Survivors downed while carrying another survivor

86

Make unique survivors scream

545

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

234

Survivors downed next to a raised pallet

1,535

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

97

Survivors hit after they drop a pallet during chase

617

Survivors hit while carrying another survivor

285

Survivors detected using killer instinct

960

Killer vaults in chase

439

Survivors grabbed while performing a vault

16

Meters fallen

1,443

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

102

Uncloak attacks (The Wraith)

73

Blink attacks (The Nurse)

103

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

762

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

578

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

23

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

21

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

276

Survivors downed while speared (The Deathslinger)

500

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

93

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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