Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,030,289

Max blood points amount spent on one character

2,660,000

Highest prestige level

14

Mystery boxes opened

54

Time played

442h 36m

Time played in last two weeks

0m

Blood points per hour

115,297

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

412

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

157

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 262 aericale 20 089 687 119 121 575
98 263 MC_MATHI 20 088 960 15 2 003 8 689
98 264 Aloso 20 087 848 269 126 469
98 265 Dabmaster69 20 087 089 260 137 634
98 266 rangno 20 083 042 114 121 473
98 267 SHALZ 20 082 000 30 61 242
98 268 Toomeek 20 080 556 255 114 587

Currently at

98 265 place

Dabmaster69 needs another

759 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

943

Obsessions healed

217

Survivors healed while you are injured

116

Survivors healed while rest are injured

321

Survivors unhooked

1,026

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

63

Survivors healed that come to you first

81

Protection hits for unhooked survivors

48

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

4,021

Survivors affected with speed boost

2

Recovered from dying state

86

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

10

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

152

Repaired generators

1,260

Repaired damaged generators

383

Successful skill checks

18,648

Exit gates opened

119

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

45

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

100

Great skill checks while injured

211

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,120

Hits dodged by vaults

93

Basic attacks and projectiles dodged

1,600

Escapes after stunning killer using pallet

191

Escapes from killer gasp

34

Hooks sabotaged

23

Chases escaped after being injured in this chase

646

Chases lost by hiding in locker

6

Revealed killer aura

892

Unhooked yourself

25

Amount of screams

4,127

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

303

Pallet stun the Killer while holding a rare, common, or uncommon item

188

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

273

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

0

Escapes with new item

28

Escapes with somebody else item

5

Escapes being injured with for over half a match

23

Escapes while being downed at most once

181

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

222

Escapes healthy or injured through hatch

41

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

663

Obsessions sacrificed

146

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

264

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

434

Generators damaged with Undetectable effect

178

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

107

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

16

Make unique survivors scream

1,039

Survivors hit with haste effect

340

Injure or down survivors who are Hindered

145

Survivors that holding Special Item hit

384

Survivors downed next to a raised pallet

895

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

122

Hatches closed

52

Survivors hit after they drop a pallet during chase

238

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

591

Killer vaults in chase

423

Survivors grabbed while performing a vault

8

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

347

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

81

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

79

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

331

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

48

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

29

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

81

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

60

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

225

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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