Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,400,519

Max blood points amount spent on one character

8,510,231

Highest prestige level

34

Mystery boxes opened

619

Time played

542h 9m

Time played in last two weeks

15h 50m

Blood points per hour

170,433

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

340

Ultra rare addon warded without a protection ward

127

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

220

Killer full load-out matches

147

Ultra rare offering burned

29

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 798 Vexus 74 264 907 610 332 1 574
74 799 Shrimp 74 260 795 1 332 374 1 845
74 800 ZeLele 74 260 512 420 339 1 664
74 801 LucasBrown 74 252 248 1 501 272 1 193
74 802 Jarmank 74 248 637 473 430 1 928
74 803 CHOSTO 74 244 229 1 139 357 1 600
74 804 Julia 74 243 887 654 1 510 5 498

Currently at

74 801 place

LucasBrown needs another

8 264 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

704

Obsessions healed

124

Survivors healed while you are injured

119

Survivors healed while rest are injured

230

Survivors unhooked

1,037

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

83

Protection hits for unhooked survivors

83

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

2,007

Survivors affected with speed boost

0

Recovered from dying state

54

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

6

Heals completed after all generators have been completed

20

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

466

Repaired generators

1,431

Repaired damaged generators

772

Successful skill checks

20,920

Exit gates opened

199

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

104

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

64

Great skill checks while injured

380

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

768

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,230

Hits dodged by vaults

117

Basic attacks and projectiles dodged

1,854

Escapes after stunning killer using pallet

192

Escapes from killer gasp

25

Hooks sabotaged

15

Chases escaped after being injured in this chase

818

Chases lost by hiding in locker

0

Revealed killer aura

59

Unhooked yourself

14

Amount of screams

2,911

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

326

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

2

Escapes with new item

15

Escapes with somebody else item

8

Escapes being injured with for over half a match

29

Escapes while being downed at most once

207

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

271

Escapes healthy or injured through hatch

27

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,682

Obsessions sacrificed

426

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

422

All survivors sacrificed or killed (Memento Mori) before the last generator

261

Hooks

Hooks

Different survivors hooked in basement

391

Basement trees (3 or 4 survivors hooked in basement in this same time)

106

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

757

Survivors hooked in endgame

274

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

717

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

56

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

362

Oblivious effect applied

526

Survivors with Exposed effect downed

183

Survivors downed while carrying another survivor

89

Make unique survivors scream

907

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

1,906

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

128

Survivors hit after they drop a pallet during chase

1,099

Survivors hit while carrying another survivor

229

Survivors detected using killer instinct

1,265

Killer vaults in chase

509

Survivors grabbed while performing a vault

4

Meters fallen

425

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

543

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

693

Survivors put to sleep (The Nightmare)

160

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

293

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

883

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,254

Intoxicated survivors downed (The Clown)

50

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

160

Survivors downed while having max Sickness (The Plague)

344

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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