Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

113,947,244

Max blood points amount spent on one character

10,772,000

Highest prestige level

96

Mystery boxes opened

282

Time played

462h 44m

Time played in last two weeks

20h 11m

Blood points per hour

4,104

Estimated playtime per role

Survivor 97%
Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

150

Survivor rank

Gold II, 2 pipes

Survivor full load-out matches

1,225

Ultra rare addon warded without a protection ward

546

Items depleted

1,637

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

8

Killer rank

Ash IV

Killer full load-out matches

17

Ultra rare offering burned

2

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,044

Obsessions healed

242

Survivors healed while you are injured

229

Survivors healed while rest are injured

382

Survivors unhooked

1,811

Survivors saved (from dying state/hook) in endgame

135

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

115

Protection hits for unhooked survivors

170

Protection hits for carried survivors

84

Survivors saved using pallet

19

Survivors affected with boon totems

6,042

Survivors affected with speed boost

0

Recovered from dying state

157

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

1

Heals completed after all generators have been completed

175

Safe unhooks while broken

15

Protection hits during End Game

132

Objective actions

Objective actions

Repaired generators

2,993

Repaired damaged generators

1,346

Successful skill checks

33,596

Exit gates opened

378

Hex totems cleansed

207

Hex totems blessed

1

Chests opened

129

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

129

Great skill checks while injured

2,280

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,870

Finished repairs of generators while injured

414

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,963

Hits dodged by vaults

213

Basic attacks and projectiles dodged

3,304

Escapes after stunning killer using pallet

568

Escapes from killer gasp

41

Hooks sabotaged

63

Chases escaped after being injured in this chase

1,214

Chases lost by hiding in locker

5

Revealed killer aura

583

Unhooked yourself

13

Amount of screams

5,978

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

301

Pallet stun the Killer while holding a rare, common, or uncommon item

368

Trials where you've revealed or seen the Killer's aura 11+ times

1,103

Escapes

Escapes

Total escapes

746

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

66

Escapes with somebody else item

24

Escapes being injured with for over half a match

73

Escapes while being downed at most once

401

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

674

Escapes healthy or injured through hatch

23

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

14

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

68

Obsessions sacrificed

12

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

33

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 65%
Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

4

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

0

Make unique survivors scream

109

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

116

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

4

Survivors hit after they drop a pallet during chase

44

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

7

Killer vaults in chase

41

Survivors grabbed while performing a vault

1

Meters fallen

205

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

55

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

126

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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