Total blood points earned

25,694,775

Max blood points amount spent on one character

1,520,000

Time played

190h 59m

Time played in last two weeks

0m

Blood points per hour

134,539

Estimated playtime per role

45% Survivor

Killer 55%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

54

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

98

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 972 Kerberite 25 702 823 275 116 578
99 973 smzy 25 701 189 111 138 577
99 974 gotcha 25 700 997 354 83 382
99 975 Tlixxer 25 694 775 453 100 458
99 976 buddy_pall 25 690 873 541 61 348
99 977 ITZSarion 𝚃𝙻 25 690 682 788 25 173
99 978 Dancing_Fairy09 25 689 437 403 108 520

Currently at

99 975 place

Tlixxer needs another

6 222 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

329

Obsessions healed

82

Survivors healed while you are injured

46

Survivors healed while rest are injured

104

Survivors unhooked

362

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

33

Protection hits for unhooked survivors

27

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

1,991

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

71

Items depleted

79

Repaired generators

458

Repaired damaged generators

124

Successful skill checks

5,465

Exit gates opened

28

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

42

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

23

Great skill checks while injured

138

Swap held Survivor items for new ones from chests (counts once per chest)

11

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

218

Hits dodged by vaults

17

Basic attacks and projectiles dodged

600

Escapes after stunning killer using pallet

68

Escapes from killer gasp

12

Hooks sabotaged

4

Chases escaped after being injured in this chase

191

Chases lost by hiding in locker

1

Revealed killer aura

960

Unhooked yourself

4

Amount of screams

1,374

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

46

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

100

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

65

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

10

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

453

Obsessions sacrificed

101

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

257

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

390

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

2

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

104

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

459

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

16

Make unique survivors scream

708

Survivors hit with haste effect

369

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

691

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

35

Survivors hit after they drop a pallet during chase

242

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

429

Killer vaults in chase

134

Survivors grabbed while performing a vault

4

Meters fallen

1,154

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

252

Trials where all survivors suffered from madness 3 (The Doctor)

57

Hatchets thrown (The Huntress)

699

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

37

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

248

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

149

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

32

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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