Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,679,938

Max blood points amount spent on one character

2,050,000

Highest prestige level

5

Mystery boxes opened

82

Time played

186h 49m

Time played in last two weeks

0m

Blood points per hour

137,461

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

170

Ultra rare addon warded without a protection ward

69

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

257

Ultra rare offering burned

31

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 997 Camikaze 11 877 330 45 108 420
102 998 JcKalck 11 877 080 138 77 369
102 999 Felix 11 874 632 399 1 7
103 000 Shadowoof 11 870 452 329 43 172
103 001 kirb 11 869 338 193 18 108
103 002 packgod 11 865 576 0 71 355
103 003 har har ha har har 11 850 328 48 30 156

Currently at

103 000 place

Shadowoof needs another

4 180 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

273

Obsessions healed

76

Survivors healed while you are injured

53

Survivors healed while rest are injured

86

Survivors unhooked

292

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

26

Protection hits for unhooked survivors

31

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

514

Survivors affected with speed boost

5

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

134

Repaired generators

380

Repaired damaged generators

431

Successful skill checks

6,367

Exit gates opened

45

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

22

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

278

Hits dodged by vaults

6

Basic attacks and projectiles dodged

953

Escapes after stunning killer using pallet

59

Escapes from killer gasp

22

Hooks sabotaged

32

Chases escaped after being injured in this chase

203

Chases lost by hiding in locker

0

Revealed killer aura

208

Unhooked yourself

1

Amount of screams

73

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

90

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

3

Escapes being injured with for over half a match

6

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

84

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

699

Obsessions sacrificed

175

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

138

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

144

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

412

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

570

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

2

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

155

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

38

Make unique survivors scream

404

Survivors hit with haste effect

250

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

878

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

68

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

101

Killer vaults in chase

112

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

262

Blink attacks (The Nurse)

923

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,591

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

25

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

99

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

80

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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