Total blood points earned

24,375,920

Max blood points amount spent on one character

2,830,000

Time played

396h 40m

Time played in last two weeks

95h 11m

Blood points per hour

61,452

Estimated playtime per role

36% Survivor

Killer 64%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

15

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

115

Ultra rare offering burned

5

Killer rank
Silver I

Silver I

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 253 小猫 24 380 379 185 222 877
100 254 two cherry cocktails 24 380 118 214 156 631
100 255 Dawn_Miracle 24 377 666 738 84 392
100 256 Ajayotnom 24 375 920 407 60 288
100 257 Blahaj 24 375 868 350 183 714
100 258 ScarfTheFool 24 375 840 470 33 182
100 259 ffatum 24 375 488 705 8 27

Currently at

100 256 place

Ajayotnom needs another

1 746 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

115

Obsessions healed

23

Survivors healed while you are injured

40

Survivors healed while rest are injured

50

Survivors unhooked

124

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

15

Protection hits for unhooked survivors

16

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

468

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

9

Mystery boxes opened

0

Items depleted

70

Repaired generators

288

Repaired damaged generators

97

Successful skill checks

3,163

Exit gates opened

26

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

63

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

8

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

21

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

652

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

284

Hits dodged by vaults

18

Basic attacks and projectiles dodged

301

Escapes after stunning killer using pallet

67

Escapes from killer gasp

5

Hooks sabotaged

7

Chases escaped after being injured in this chase

110

Chases lost by hiding in locker

1

Revealed killer aura

358

Unhooked yourself

3

Amount of screams

652

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

929

Escapes

Escapes

Total escapes

60

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

38

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

49

Escapes healthy or injured through hatch

4

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

407

Obsessions sacrificed

88

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

298

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

195

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

95

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

41

Make unique survivors scream

700

Survivors hit with haste effect

150

Injure or down survivors who are Hindered

61

Survivors that holding Special Item hit

45

Survivors downed next to a raised pallet

785

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

118

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

40

Survivors hit after they drop a pallet during chase

284

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

248

Killer vaults in chase

161

Survivors grabbed while performing a vault

17

Meters fallen

1,058

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

282

Matches finished with one or more Hex totems remaining

28

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

355

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

378

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

88

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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