Overall statistics
Account overall
Total blood points earned
79,424,921
Max blood points amount spent on one character
3,349,840
Highest prestige level
22
Mystery boxes opened
280
Time played
468h 6m
Time played in last two weeks
4h 53m
Blood points per hour
169,675
Estimated playtime per role
67% Survivor
Killer 33%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
37
Survivor full load-out matches
671
Ultra rare addon warded without a protection ward
150
Silver II
22 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
101
Killer full load-out matches
321
Ultra rare offering burned
76
Ash I
7 / 42
KillerLeaderboards
Currently at
81 566 place
Bunny needs another
2 153 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,072
Obsessions healed
279
Survivors healed while you are injured
295
Survivors healed while rest are injured
372
Survivors unhooked
1,166
Survivors saved (from dying state/hook) in endgame
38
Knocked (In dying state) survivors healed
205
Survivors healed that come to you first
110
Protection hits for unhooked survivors
126
Protection hits for carried survivors
64
Survivors saved using pallet
4
Survivors affected with boon totems
4,517
Survivors affected with speed boost
98
Recovered from dying state
102
Take a hit with the Endurance status effect
99
Survivors healed in the Basement
4
Heals completed after all generators have been completed
7
Safe unhooks while broken
1
Protection hits during End Game
7
Objective actions
Items depleted
587
Repaired generators
1,633
Repaired damaged generators
810
Successful skill checks
20,370
Exit gates opened
180
Hex totems cleansed
31
Hex totems blessed
22
Chests opened
49
Chests opened in basement
8
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
52
Great skill checks while injured
56
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
591
Finished repairs of generators while injured
11
Chests opened with a key
0
Boldness actions
Vaults in chase
808
Hits dodged by vaults
76
Basic attacks and projectiles dodged
1,975
Escapes after stunning killer using pallet
222
Escapes from killer gasp
104
Hooks sabotaged
108
Chases escaped after being injured in this chase
568
Chases lost by hiding in locker
27
Revealed killer aura
338
Unhooked yourself
11
Amount of screams
3,197
Reveal the Killer's aura for a total of 60 seconds in a single trial
960
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
14
Pallet stun the Killer while holding a rare, common, or uncommon item
25
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
342
Escapes crawling (In dying state) through exit gates
42
Escapes through hatch
29
Escapes through hatch crawling (In dying state)
10
Escapes with new item
22
Escapes with somebody else item
3
Escapes being injured with for over half a match
35
Escapes while being downed at most once
190
Escapes after unhooked yourself
6
Escapes as obsession without getting a hit as last survivor
6
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
271
Escapes healthy or injured through hatch
19
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
7
The Pale Rose (Steamboat)
2
The Game (Bathroom)
6
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
8
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
15
Killer statistics
Kills
Hooks
645
Obsessions sacrificed
167
Kills (Memento mories)
176
Kills (Memento mories) or sacrifices after last generator
135
All survivors sacrificed or killed (Memento Mori) before the last generator
70
Hooks
Different survivors hooked in basement
142
Basement trees (3 or 4 survivors hooked in basement in this same time)
35
Survivors hooked while all remaining were injured
105
Survivors hooked before single generator was repaired
590
Survivors hooked in endgame
75
Territory protection
Generators damaged with at least one survivor hooked
433
Generators damaged with Undetectable effect
165
Survivors grabbed while repairing a generator
45
Survivors grabbed while cleansing a totem
5
Generators protection
67% Protected
Unprotected 33%
Hit survivors with a basic attack while you are Undetectable
43
Survivors injured while in the basement
6
Downs and effects
Survivors with Oblivious effect downed
25
Oblivious effect applied
99
Survivors with Exposed effect downed
103
Survivors downed while carrying another survivor
42
Make unique survivors scream
1,371
Survivors hit with haste effect
349
Injure or down survivors who are Hindered
33
Survivors that holding Special Item hit
50
Survivors downed next to a raised pallet
1,034
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
27
Preventing escape
Survivors grabbed from locker
71
Hatches closed
60
Survivors hit after they drop a pallet during chase
440
Survivors hit while carrying another survivor
84
Survivors detected using killer instinct
325
Killer vaults in chase
235
Survivors grabbed while performing a vault
0
Meters fallen
93
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
50
Uncloak attacks (The Wraith)
20
Blink attacks (The Nurse)
34
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
22
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
297
Trials where all survivors suffered from madness 3 (The Doctor)
65
Hatchets thrown (The Huntress)
285
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
505
Survivors sent to Cage of Atonement (The Executioner)
5
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
133
Slams of one Survivor into another (The Mastermind)
9
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
34
Survivors downed while having max Sickness (The Plague)
94
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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