Overall statistics
Account overall
Total blood points earned
46,613,205
Max blood points amount spent on one character
11,676,200
Highest prestige level
16
Mystery boxes opened
316
Time played
590h 0m
Time played in last two weeks
14h 37m
Blood points per hour
79,005
Estimated playtime per role
95% Survivor
Killer 5%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
89
Survivor full load-out matches
493
Ultra rare addon warded without a protection ward
40
Silver I
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
22
Killer full load-out matches
41
Ultra rare offering burned
6
Ash III
2 / 42
KillerLeaderboards
Currently at
97 081 place
FireBloom needs another
889 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,623
Obsessions healed
324
Survivors healed while you are injured
323
Survivors healed while rest are injured
472
Survivors unhooked
2,086
Survivors saved (from dying state/hook) in endgame
40
Knocked (In dying state) survivors healed
237
Survivors healed that come to you first
125
Protection hits for unhooked survivors
203
Protection hits for carried survivors
47
Survivors saved using pallet
12
Survivors affected with boon totems
5,582
Survivors affected with speed boost
0
Recovered from dying state
42
Take a hit with the Endurance status effect
101
Survivors healed in the Basement
233
Heals completed after all generators have been completed
8
Safe unhooks while broken
14
Protection hits during End Game
6
Objective actions
Items depleted
367
Repaired generators
2,313
Repaired damaged generators
1,469
Successful skill checks
28,142
Exit gates opened
244
Hex totems cleansed
70
Hex totems blessed
1
Chests opened
247
Chests opened in basement
40
Escapes when playing without any perk and repaired generator(s)
6
Matches with 300+ seconds of repairing generators
304
Matches in that picked up and used special item
42
Great skill checks while injured
101
Swap held Survivor items for new ones from chests (counts once per chest)
4
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
941
Finished repairs of generators while injured
37
Chests opened with a key
0
Boldness actions
Vaults in chase
2,190
Hits dodged by vaults
177
Basic attacks and projectiles dodged
2,444
Escapes after stunning killer using pallet
457
Escapes from killer gasp
110
Hooks sabotaged
84
Chases escaped after being injured in this chase
888
Chases lost by hiding in locker
14
Revealed killer aura
886
Unhooked yourself
24
Amount of screams
2,409
Reveal the Killer's aura for a total of 60 seconds in a single trial
300
Blind killer using flashlight
61
Perform a fast vault within 3 seconds of getting hit
55
Pallet stun the Killer while holding a rare, common, or uncommon item
57
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
510
Escapes crawling (In dying state) through exit gates
16
Escapes through hatch
41
Escapes through hatch crawling (In dying state)
7
Escapes with new item
75
Escapes with somebody else item
12
Escapes being injured with for over half a match
32
Escapes while being downed at most once
248
Escapes after unhooked yourself
14
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
453
Escapes healthy or injured through hatch
34
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
8
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
6
Temple of Purgation (Main Building Basement)
8
The Pale Rose (Steamboat)
7
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
9
Dead Dawg Saloon (Upstairs Saloon)
7
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
8
Raccoon City Police Station (1st Floor Main Hall)
6
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
6
Killer statistics
Kills
Hooks
99
Obsessions sacrificed
23
Kills (Memento mories)
10
Kills (Memento mories) or sacrifices after last generator
37
All survivors sacrificed or killed (Memento Mori) before the last generator
10
Hooks
Different survivors hooked in basement
11
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
9
Survivors hooked before single generator was repaired
50
Survivors hooked in endgame
20
Territory protection
Generators damaged with at least one survivor hooked
46
Generators damaged with Undetectable effect
1
Survivors grabbed while repairing a generator
2
Survivors grabbed while cleansing a totem
0
Generators protection
52% Protected
Unprotected 48%
Hit survivors with a basic attack while you are Undetectable
1
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
5
Oblivious effect applied
15
Survivors with Exposed effect downed
20
Survivors downed while carrying another survivor
5
Make unique survivors scream
148
Survivors hit with haste effect
100
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
3
Survivors downed next to a raised pallet
104
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
10
Preventing escape
Survivors grabbed from locker
15
Hatches closed
6
Survivors hit after they drop a pallet during chase
47
Survivors hit while carrying another survivor
14
Survivors detected using killer instinct
10
Killer vaults in chase
44
Survivors grabbed while performing a vault
4
Meters fallen
130
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
2
Blink attacks (The Nurse)
6
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
28
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
1
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
16
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
2
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
25
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
32
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
3
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
5
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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