Overall statistics
Account overall
Total blood points earned
46,597,112
Max blood points amount spent on one character
2,894,000
Highest prestige level
7
Mystery boxes opened
149
Time played
600h 21m
Time played in last two weeks
0m
Blood points per hour
77,617
Estimated playtime per role
48% Survivor
Killer 52%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
32
Survivor full load-out matches
155
Ultra rare addon warded without a protection ward
23
Ash IV
16 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
127
Killer full load-out matches
127
Ultra rare offering burned
23
Ash IV
34 / 42
KillerLeaderboards
Currently at
81 275 place
Ducky needs another
960 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
553
Obsessions healed
132
Survivors healed while you are injured
134
Survivors healed while rest are injured
194
Survivors unhooked
835
Survivors saved (from dying state/hook) in endgame
20
Knocked (In dying state) survivors healed
118
Survivors healed that come to you first
48
Protection hits for unhooked survivors
104
Protection hits for carried survivors
46
Survivors saved using pallet
14
Survivors affected with boon totems
1,246
Survivors affected with speed boost
8
Recovered from dying state
101
Take a hit with the Endurance status effect
119
Survivors healed in the Basement
10
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
2
Objective actions
Items depleted
263
Repaired generators
1,083
Repaired damaged generators
281
Successful skill checks
14,347
Exit gates opened
119
Hex totems cleansed
50
Hex totems blessed
3
Chests opened
151
Chests opened in basement
24
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
139
Great skill checks while injured
173
Swap held Survivor items for new ones from chests (counts once per chest)
33
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
646
Hits dodged by vaults
83
Basic attacks and projectiles dodged
1,787
Escapes after stunning killer using pallet
115
Escapes from killer gasp
47
Hooks sabotaged
22
Chases escaped after being injured in this chase
375
Chases lost by hiding in locker
1
Revealed killer aura
280
Unhooked yourself
34
Amount of screams
2,766
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,820
Blind killer using flashlight
127
Perform a fast vault within 3 seconds of getting hit
123
Pallet stun the Killer while holding a rare, common, or uncommon item
56
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
250
Escapes crawling (In dying state) through exit gates
44
Escapes through hatch
20
Escapes through hatch crawling (In dying state)
2
Escapes with new item
53
Escapes with somebody else item
6
Escapes being injured with for over half a match
23
Escapes while being downed at most once
141
Escapes after unhooked yourself
13
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
186
Escapes healthy or injured through hatch
18
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
4
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
5
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
7
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
4
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
5
Killer statistics
Kills
Hooks
930
Obsessions sacrificed
228
Kills (Memento mories)
102
Kills (Memento mories) or sacrifices after last generator
260
All survivors sacrificed or killed (Memento Mori) before the last generator
139
Hooks
Different survivors hooked in basement
128
Basement trees (3 or 4 survivors hooked in basement in this same time)
12
Survivors hooked while all remaining were injured
43
Survivors hooked before single generator was repaired
482
Survivors hooked in endgame
174
Territory protection
Generators damaged with at least one survivor hooked
319
Generators damaged with Undetectable effect
13
Survivors grabbed while repairing a generator
62
Survivors grabbed while cleansing a totem
3
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
29
Survivors injured while in the basement
14
Downs and effects
Survivors with Oblivious effect downed
111
Oblivious effect applied
603
Survivors with Exposed effect downed
291
Survivors downed while carrying another survivor
43
Make unique survivors scream
844
Survivors hit with haste effect
137
Injure or down survivors who are Hindered
57
Survivors that holding Special Item hit
103
Survivors downed next to a raised pallet
1,018
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
64
Hatches closed
69
Survivors hit after they drop a pallet during chase
598
Survivors hit while carrying another survivor
129
Survivors detected using killer instinct
384
Killer vaults in chase
574
Survivors grabbed while performing a vault
7
Meters fallen
150
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
67
Blink attacks (The Nurse)
41
Survivors grabbed after triple blink (The Nurse)
4
Obsessions hooked
97
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
64
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
180
Trials where all survivors suffered from madness 3 (The Doctor)
27
Hatchets thrown (The Huntress)
139
Survivors put to sleep (The Nightmare)
148
Reverse bear-traps put on survivors (The Pig)
28
Survivors sent to Cage of Atonement (The Executioner)
14
Survivors hit with Lethal Rush (The Blight)
129
Max Lacerations dealt (The Trickster)
60
Survivors with Broken effect downed
404
Condemned survivors (The Onryō)
36
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
81
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
8
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
7
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
161
Intoxicated survivors downed (The Clown)
6
Survivors downed after phase walk (The Spirit)
37
Deep wounded survivors downed (The Legion)
34
Survivors downed while having max Sickness (The Plague)
20
Marked survivors downed (The Ghostface)
24
Survivors downed with Demon Fury (The Oni)
24
Survivors downed while speared (The Deathslinger)
32
Survivors downed with Victor clinging (The Twins)
4
Survivors downed while contaminated (The Nemesis)
41
Survivors downed with Dire Crows (The Artist)
1
Survivors downed during Nightfall (The Dredge)
12
Down survivor you recently teleported to (The Singularity)
16
Down survivor using UVX (The Unknown)
26
Whip downs (The Krause)
0
Killer abilities chart
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