Total blood points earned

144,853,512

Max blood points amount spent on one character

6,463,952

Time played

757h 30m

Time played in last two weeks

0m

Blood points per hour

191,226

Estimated playtime per role

73% Survivor

Killer 27%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

88

Survivor full load-out matches

1,304

Ultra rare addon warded without a protection ward

615

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

190

Killer full load-out matches

287

Ultra rare offering burned

56

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 013 Polemos612 144 866 641 2 695 359 1 473
58 014 Spark_Jex TTV 144 861 099 951 638 2 417
58 015 MayhemMeatball526 144 855 349 946 726 3 033
58 016 Colrath 144 853 512 935 704 3 209
58 017 franz 144 844 319 1 060 743 3 204
58 018 Curtain 144 839 696 2 640 592 2 320
58 019 Iuli 144 839 206 3 229 684 3 266

Currently at

58 016 place

Colrath needs another

1 837 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,088

Obsessions healed

489

Survivors healed while you are injured

431

Survivors healed while rest are injured

746

Survivors unhooked

1,938

Survivors saved (from dying state/hook) in endgame

75

Knocked (In dying state) survivors healed

240

Survivors healed that come to you first

283

Protection hits for unhooked survivors

120

Protection hits for carried survivors

89

Survivors saved using pallet

7

Survivors affected with boon totems

10,307

Survivors affected with speed boost

323

Recovered from dying state

285

Take a hit with the Endurance status effect

217

Survivors healed in the Basement

43

Heals completed after all generators have been completed

13

Safe unhooks while broken

10

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

63

Mystery boxes opened

459

Items depleted

1,280

Repaired generators

3,209

Repaired damaged generators

1,305

Successful skill checks

41,814

Exit gates opened

327

Hex totems cleansed

95

Hex totems blessed

7

Chests opened

547

Chests opened in basement

91

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

365

Great skill checks while injured

1,454

Swap held Survivor items for new ones from chests (counts once per chest)

124

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,500

Hits dodged by vaults

229

Basic attacks and projectiles dodged

3,973

Escapes after stunning killer using pallet

477

Escapes from killer gasp

115

Hooks sabotaged

110

Chases escaped after being injured in this chase

1,594

Chases lost by hiding in locker

30

Revealed killer aura

2,736

Unhooked yourself

45

Amount of screams

10,974

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

87

Perform a fast vault within 3 seconds of getting hit

336

Pallet stun the Killer while holding a rare, common, or uncommon item

188

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

704

Escapes crawling (In dying state) through exit gates

84

Escapes through hatch

80

Escapes through hatch crawling (In dying state)

24

Escapes with new item

125

Escapes with somebody else item

9

Escapes being injured with for over half a match

73

Escapes while being downed at most once

430

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

540

Escapes healthy or injured through hatch

56

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

935

Obsessions sacrificed

218

Kills (Memento mories)

130

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

206

Basement trees (3 or 4 survivors hooked in basement in this same time)

62

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

595

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

537

Generators damaged with Undetectable effect

125

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

8

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

455

Survivors injured while in the basement

46

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

99

Oblivious effect applied

380

Survivors with Exposed effect downed

248

Survivors downed while carrying another survivor

86

Make unique survivors scream

1,493

Survivors hit with haste effect

257

Injure or down survivors who are Hindered

145

Survivors that holding Special Item hit

207

Survivors downed next to a raised pallet

1,351

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

121

Hatches closed

70

Survivors hit after they drop a pallet during chase

560

Survivors hit while carrying another survivor

211

Survivors detected using killer instinct

1,108

Killer vaults in chase

621

Survivors grabbed while performing a vault

9

Meters fallen

737

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

176

Blink attacks (The Nurse)

266

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

53

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

225

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

357

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

177

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

117

Condemned survivors (The Onryō)

239

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

19

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

44

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,019

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

33

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

27

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

62

Down survivor you recently teleported to (The Singularity)

24

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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