Total blood points earned

144,844,319

Max blood points amount spent on one character

11,087,046

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

152

Survivor full load-out matches

1,550

Ultra rare addon warded without a protection ward

283

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

213

Killer full load-out matches

281

Ultra rare offering burned

3

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 014 Spark_Jex TTV 144 861 099 951 638 2 417
58 015 MayhemMeatball526 144 855 349 946 726 3 033
58 016 Colrath 144 853 512 935 704 3 209
58 017 franz 144 844 319 1 060 743 3 204
58 018 Curtain 144 839 696 2 640 592 2 320
58 019 Iuli 144 839 206 3 229 684 3 266
58 020 Houny 144 834 073 2 883 253 1 183

Currently at

58 017 place

franz needs another

9 193 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,659

Obsessions healed

181

Survivors healed while you are injured

418

Survivors healed while rest are injured

784

Survivors unhooked

2,849

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

343

Survivors healed that come to you first

182

Protection hits for unhooked survivors

288

Protection hits for carried survivors

78

Survivors saved using pallet

7

Survivors affected with boon totems

4,528

Survivors affected with speed boost

0

Recovered from dying state

199

Take a hit with the Endurance status effect

183

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

12

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,278

Items depleted

702

Repaired generators

3,204

Repaired damaged generators

2,002

Successful skill checks

23,193

Exit gates opened

321

Hex totems cleansed

155

Hex totems blessed

0

Chests opened

422

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

212

Great skill checks while injured

424

Swap held Survivor items for new ones from chests (counts once per chest)

24

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,861

Hits dodged by vaults

299

Basic attacks and projectiles dodged

3,055

Escapes after stunning killer using pallet

700

Escapes from killer gasp

46

Hooks sabotaged

103

Chases escaped after being injured in this chase

1,372

Chases lost by hiding in locker

30

Revealed killer aura

272

Unhooked yourself

20

Amount of screams

9,127

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

65

Perform a fast vault within 3 seconds of getting hit

280

Pallet stun the Killer while holding a rare, common, or uncommon item

194

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

743

Escapes crawling (In dying state) through exit gates

149

Escapes through hatch

101

Escapes through hatch crawling (In dying state)

15

Escapes with new item

105

Escapes with somebody else item

21

Escapes being injured with for over half a match

41

Escapes while being downed at most once

336

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

493

Escapes healthy or injured through hatch

86

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,060

Obsessions sacrificed

236

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

269

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

194

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

187

Survivors hooked before single generator was repaired

283

Survivors hooked in endgame

145

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

724

Generators damaged with Undetectable effect

281

Survivors grabbed while repairing a generator

59

Survivors grabbed while cleansing a totem

9

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

581

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

171

Survivors with Exposed effect downed

1,409

Survivors downed while carrying another survivor

157

Make unique survivors scream

1,503

Survivors hit with haste effect

503

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

256

Survivors downed next to a raised pallet

1,560

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

98

Survivors hit after they drop a pallet during chase

656

Survivors hit while carrying another survivor

320

Survivors detected using killer instinct

1,438

Killer vaults in chase

621

Survivors grabbed while performing a vault

6

Meters fallen

1,720

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

80

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

489

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

56

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

172

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

434

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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