Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

144,861,099

Max blood points amount spent on one character

17,750,000

Highest prestige level

37

Mystery boxes opened

220

Time played

653h 34m

Time played in last two weeks

2m

Blood points per hour

221,647

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

1,295

Ultra rare addon warded without a protection ward

116

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

221

Killer full load-out matches

278

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 907 khan 64 586 858 1 223 123 490
71 908 Mailina 64 584 835 168 429 2 159
71 909 mork 64 582 560 17 694 3 869 15 877
71 910 Spark Jex 64 581 846 730 384 1 414
71 911 Trixitanic 64 581 756 2 190 228 3 110
71 912 Chaelin 64 577 901 1 987 421 1 685
71 913 我的天呐*-* 64 577 671 701 168 508

Currently at

71 910 place

Spark Jex needs another

714 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,410

Obsessions healed

569

Survivors healed while you are injured

814

Survivors healed while rest are injured

956

Survivors unhooked

2,281

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

283

Survivors healed that come to you first

185

Protection hits for unhooked survivors

230

Protection hits for carried survivors

165

Survivors saved using pallet

12

Survivors affected with boon totems

6,352

Survivors affected with speed boost

30

Recovered from dying state

287

Take a hit with the Endurance status effect

326

Survivors healed in the Basement

19

Heals completed after all generators have been completed

203

Safe unhooks while broken

8

Protection hits during End Game

110

Objective actions

Objective actions

Items depleted

1,137

Repaired generators

2,417

Repaired damaged generators

798

Successful skill checks

48,496

Exit gates opened

225

Hex totems cleansed

120

Hex totems blessed

2

Chests opened

165

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

107

Great skill checks while injured

2,346

Swap held Survivor items for new ones from chests (counts once per chest)

60

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,690

Finished repairs of generators while injured

610

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

3,349

Hits dodged by vaults

359

Basic attacks and projectiles dodged

4,995

Escapes after stunning killer using pallet

965

Escapes from killer gasp

116

Hooks sabotaged

113

Chases escaped after being injured in this chase

1,665

Chases lost by hiding in locker

5

Revealed killer aura

2,521

Unhooked yourself

25

Amount of screams

12,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

599

Perform a fast vault within 3 seconds of getting hit

691

Pallet stun the Killer while holding a rare, common, or uncommon item

880

Trials where you've revealed or seen the Killer's aura 11+ times

1,081

Escapes

Escapes

Total escapes

638

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

2

Escapes with new item

40

Escapes with somebody else item

7

Escapes being injured with for over half a match

101

Escapes while being downed at most once

371

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

550

Escapes healthy or injured through hatch

24

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

24

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

5

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

951

Obsessions sacrificed

183

Kills (Memento mories)

235

Kills (Memento mories) or sacrifices after last generator

228

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

62

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

530

Survivors hooked in endgame

90

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

461

Generators damaged with Undetectable effect

227

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

711

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

311

Oblivious effect applied

753

Survivors with Exposed effect downed

555

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,752

Survivors hit with haste effect

274

Injure or down survivors who are Hindered

176

Survivors that holding Special Item hit

305

Survivors downed next to a raised pallet

1,644

Survivors downed in Exit Gate

68

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

69

Survivors hit after they drop a pallet during chase

635

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

1,366

Killer vaults in chase

417

Survivors grabbed while performing a vault

31

Meters fallen

3,068

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

442

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

621

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

556

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

42

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

271

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

361

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

75

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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