Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,336,824

Max blood points amount spent on one character

2,122,000

Highest prestige level

5

Mystery boxes opened

132

Time played

379h 54m

Time played in last two weeks

0m

Blood points per hour

90,384

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

255

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

13

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 988 cayandere 11 943 001 1 184 1 089
103 989 Kritty Krat 11 942 891 70 46 194
103 990 LAZER DIM 700 11 942 366 1 065 117 187
103 991 Brainshake 11 942 247 53 320 1 047
103 992 DwightGaming69 11 941 927 395 31 197
103 993 Robin 11 940 751 210 113 486
103 994 Isogram 11 937 802 1 52 266

Currently at

103 991 place

Brainshake needs another

119 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,450

Obsessions healed

211

Survivors healed while you are injured

137

Survivors healed while rest are injured

237

Survivors unhooked

1,690

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

102

Protection hits for unhooked survivors

78

Protection hits for carried survivors

7

Survivors saved using pallet

4

Survivors affected with boon totems

2,585

Survivors affected with speed boost

6

Recovered from dying state

7

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

168

Repaired generators

1,659

Repaired damaged generators

650

Successful skill checks

15,196

Exit gates opened

81

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

72

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

13

Great skill checks while injured

33

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

361

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

500

Hits dodged by vaults

46

Basic attacks and projectiles dodged

1,053

Escapes after stunning killer using pallet

96

Escapes from killer gasp

29

Hooks sabotaged

20

Chases escaped after being injured in this chase

395

Chases lost by hiding in locker

1

Revealed killer aura

2,570

Unhooked yourself

15

Amount of screams

436

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

280

Escapes

Escapes

Total escapes

442

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

4

Escapes with new item

117

Escapes with somebody else item

14

Escapes being injured with for over half a match

9

Escapes while being downed at most once

122

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

382

Escapes healthy or injured through hatch

36

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

84

Obsessions sacrificed

8

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

10

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

22

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

0

Make unique survivors scream

49

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

41

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

1

Survivors hit after they drop a pallet during chase

15

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

29

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

20

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

43

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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