Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,061,034

Max blood points amount spent on one character

1,686,000

Highest prestige level

3

Mystery boxes opened

121

Time played

238h 9m

Time played in last two weeks

0m

Blood points per hour

151,422

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

68

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

74

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 258 Goose Man 36 068 053 250 135 522
90 259 SenQI 36 061 845 870 322 1 689
90 260 layza 36 061 458 38 278 1 248
90 261 Cameraman 1 36 061 034 463 176 888
90 262 nitwit 36 057 823 353 189 813
90 263 shikiyuki 36 057 692 435 337 1 278
90 264 Azza 36 055 764 697 121 545

Currently at

90 261 place

Cameraman 1 needs another

424 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

632

Obsessions healed

141

Survivors healed while you are injured

123

Survivors healed while rest are injured

193

Survivors unhooked

668

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

66

Protection hits for unhooked survivors

61

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

1,616

Survivors affected with speed boost

10

Recovered from dying state

46

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

6

Heals completed after all generators have been completed

1

Safe unhooks while broken

15

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

114

Repaired generators

888

Repaired damaged generators

303

Successful skill checks

11,265

Exit gates opened

92

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

84

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

49

Great skill checks while injured

156

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

525

Hits dodged by vaults

59

Basic attacks and projectiles dodged

846

Escapes after stunning killer using pallet

124

Escapes from killer gasp

20

Hooks sabotaged

15

Chases escaped after being injured in this chase

391

Chases lost by hiding in locker

4

Revealed killer aura

920

Unhooked yourself

6

Amount of screams

2,261

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,360

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

176

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

34

Escapes with somebody else item

8

Escapes being injured with for over half a match

16

Escapes while being downed at most once

83

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

148

Escapes healthy or injured through hatch

16

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

463

Obsessions sacrificed

95

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

128

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

242

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

489

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

331

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

17

Make unique survivors scream

583

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

667

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

34

Survivors hit after they drop a pallet during chase

436

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

399

Killer vaults in chase

137

Survivors grabbed while performing a vault

14

Meters fallen

1,061

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

196

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

211

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

179

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

92

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

557

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

43

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

47

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

44

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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