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Blorp

76561199220568921

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,934,832

Max blood points amount spent on one character

2,060,000

Highest prestige level

11

Mystery boxes opened

131

Time played

191h 2m

Time played in last two weeks

1h 18m

Blood points per hour

188,108

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 526 ECLIpse 32 874 173 475 58 298
91 527 tmyz天才突破手陶碧华 32 871 856 769 139 576
91 528 american citizen 32 869 540 475 577 2 308
91 529 Blorp 32 867 285 173 128 728
91 530 Cobbal 32 864 982 204 189 823
91 531 Giratina Flyorb 32 859 500 382 137 692
91 532 Andyninja 32 859 284 629 179 572

Currently at

91 529 place

Blorp needs another

2 255 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

659

Obsessions healed

148

Survivors healed while you are injured

148

Survivors healed while rest are injured

303

Survivors unhooked

631

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

71

Protection hits for unhooked survivors

42

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

1,856

Survivors affected with speed boost

9

Recovered from dying state

29

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

8

Heals completed after all generators have been completed

58

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

98

Repaired generators

815

Repaired damaged generators

316

Successful skill checks

10,369

Exit gates opened

50

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

148

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

68

Great skill checks while injured

181

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,409

Finished repairs of generators while injured

49

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

574

Hits dodged by vaults

68

Basic attacks and projectiles dodged

912

Escapes after stunning killer using pallet

74

Escapes from killer gasp

14

Hooks sabotaged

9

Chases escaped after being injured in this chase

442

Chases lost by hiding in locker

2

Revealed killer aura

2,035

Unhooked yourself

3

Amount of screams

2,622

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,320

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

139

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

3

Escapes with new item

57

Escapes with somebody else item

5

Escapes being injured with for over half a match

18

Escapes while being downed at most once

97

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

177

Obsessions sacrificed

37

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

7

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

10

Make unique survivors scream

351

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

30

Survivors downed next to a raised pallet

313

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

7

Survivors hit after they drop a pallet during chase

106

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

102

Killer vaults in chase

25

Survivors grabbed while performing a vault

2

Meters fallen

667

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

59

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

171

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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