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K

76561198123451606

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,835,678

Max blood points amount spent on one character

5,406,000

Highest prestige level

100

Mystery boxes opened

45

Time played

277h 44m

Time played in last two weeks

33m

Blood points per hour

111,026

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

215

Ultra rare addon warded without a protection ward

193

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

5

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 153 buttersquid 10 789 681 323 34 122
105 154 Cashew 10 788 348 52 118 435
105 155 Buck 10 787 970 60 83 399
105 156 Tyhalf 10 787 873 169 45 161
105 157 Yzixxsad 10 787 715 195 0 0
105 158 HiTech 10 782 457 217 130 514
105 159 Not Demonn 10 782 430 69 262 550

Currently at

105 156 place

Tyhalf needs another

97 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

637

Obsessions healed

155

Survivors healed while you are injured

132

Survivors healed while rest are injured

225

Survivors unhooked

1,165

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

171

Survivors healed that come to you first

55

Protection hits for unhooked survivors

85

Protection hits for carried survivors

17

Survivors saved using pallet

5

Survivors affected with boon totems

3,091

Survivors affected with speed boost

86

Recovered from dying state

140

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

11

Heals completed after all generators have been completed

53

Safe unhooks while broken

7

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

528

Repaired generators

1,773

Repaired damaged generators

799

Successful skill checks

21,470

Exit gates opened

210

Hex totems cleansed

116

Hex totems blessed

0

Chests opened

160

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

62

Great skill checks while injured

2,738

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

420

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,389

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,180

Escapes after stunning killer using pallet

292

Escapes from killer gasp

9

Hooks sabotaged

4

Chases escaped after being injured in this chase

676

Chases lost by hiding in locker

6

Revealed killer aura

167

Unhooked yourself

19

Amount of screams

3,545

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

258

Pallet stun the Killer while holding a rare, common, or uncommon item

219

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

434

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

2

Escapes with new item

74

Escapes with somebody else item

15

Escapes being injured with for over half a match

56

Escapes while being downed at most once

234

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

361

Escapes healthy or injured through hatch

38

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

38

Obsessions sacrificed

7

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

3

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

22

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

1

Make unique survivors scream

20

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

40

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

3

Survivors hit after they drop a pallet during chase

14

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

0

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

74

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

82

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

30

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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