Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,832,669

Max blood points amount spent on one character

3,517,678

Highest prestige level

3

Mystery boxes opened

163

Time played

184h 56m

Time played in last two weeks

0m

Blood points per hour

166,723

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

58

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 060 Killmampfer 30 832 669 231 159 894
102 061 Bill 13 339 449 999 248 895
102 062 老逼灯 13 336 956 492 45 134
102 063 Deanie Beanie 13 336 757 119 67 412
102 064 Apophis 13 334 315 217 82 375
102 065 Win32.exe 13 332 445 11 176 911
102 066 str8fork 13 329 674 71 157 766

Currently at

102 063 place

Deanie Beanie needs another

199 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

663

Obsessions healed

163

Survivors healed while you are injured

137

Survivors healed while rest are injured

201

Survivors unhooked

576

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

86

Protection hits for unhooked survivors

44

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

2,851

Survivors affected with speed boost

0

Recovered from dying state

55

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

232

Repaired generators

894

Repaired damaged generators

767

Successful skill checks

905

Exit gates opened

91

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

132

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

47

Great skill checks while injured

8

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

603

Hits dodged by vaults

28

Basic attacks and projectiles dodged

659

Escapes after stunning killer using pallet

77

Escapes from killer gasp

10

Hooks sabotaged

53

Chases escaped after being injured in this chase

378

Chases lost by hiding in locker

1

Revealed killer aura

2,218

Unhooked yourself

5

Amount of screams

2,943

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

159

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

4

Escapes with new item

44

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

96

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

132

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

231

Obsessions sacrificed

58

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

121

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

20

Make unique survivors scream

403

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

402

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

18

Survivors hit after they drop a pallet during chase

121

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

48

Killer vaults in chase

210

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!