Total blood points earned

30,485,863

Max blood points amount spent on one character

3,920,000

Time played

175h 35m

Time played in last two weeks

21h 0m

Blood points per hour

173,626

Estimated playtime per role

77% Survivor

Killer 23%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

12

Ultra rare addon warded without a protection ward

1

Survivor rank
Gold III

Gold III

4 / 5 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

8

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 382 FawltyHero 24 092 020 700 15 65
100 383 Twitch/AntiQaa 24 091 875 341 713 2 489
100 384 edensoudy 24 091 347 245 22 116
100 385 ,. 24 089 259 227 196 857
100 386 GhostOpsZone 24 086 170 424 25 111
100 387 FrostChops 24 084 439 354 39 143
100 388 Termos 24 082 972 893 155 649

Currently at

100 385 place

,. needs another

2 088 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

775

Obsessions healed

198

Survivors healed while you are injured

139

Survivors healed while rest are injured

245

Survivors unhooked

729

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

78

Protection hits for unhooked survivors

50

Protection hits for carried survivors

6

Survivors saved using pallet

9

Survivors affected with boon totems

1,049

Survivors affected with speed boost

4

Recovered from dying state

60

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

9

Heals completed after all generators have been completed

47

Safe unhooks while broken

8

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

147

Items depleted

140

Repaired generators

987

Repaired damaged generators

283

Successful skill checks

11,184

Exit gates opened

100

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

179

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

56

Great skill checks while injured

337

Swap held Survivor items for new ones from chests (counts once per chest)

32

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,082

Finished repairs of generators while injured

88

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

340

Hits dodged by vaults

33

Basic attacks and projectiles dodged

837

Escapes after stunning killer using pallet

122

Escapes from killer gasp

22

Hooks sabotaged

9

Chases escaped after being injured in this chase

354

Chases lost by hiding in locker

1

Revealed killer aura

373

Unhooked yourself

1

Amount of screams

2,462

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

226

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

73

Escapes with somebody else item

4

Escapes being injured with for over half a match

23

Escapes while being downed at most once

157

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

180

Escapes healthy or injured through hatch

22

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

238

Obsessions sacrificed

54

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

47

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

224

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

2

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

63

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

78

Oblivious effect applied

254

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

13

Make unique survivors scream

400

Survivors hit with haste effect

61

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

429

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

15

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

302

Killer vaults in chase

108

Survivors grabbed while performing a vault

7

Meters fallen

1,211

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

85

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

73

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

68

Survivors put to sleep (The Nightmare)

215

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

21

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

45

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

27

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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